Dungeon Sprint DCSS version 0.21-a0-270-g8204059 (webtiles) character file. 1 jesse the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Sept 14, 2017. Slain by a goblin ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:18 (25 turns). jesse the Grave Robber (Mummy Necromancer) Turns: 25, Time: 00:01:18 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 1.8 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A b - Animate Skeleton Necr N/A 3% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You don't have enough magic to cast that spell. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You open the door. A frilled lizard, an adder, an ice beast, a gnoll and an ogre come into view. The gnoll shouts! The goblin barely misses you. You close the door. The goblin misses you. Memorise Animate Skeleton, consuming 1 spell level and leaving 3? The goblin misses you. You start memorising the spell. You continue memorising. The goblin barely misses you. You finish memorising. Spell assigned to 'b'. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The goblin hits you with a club. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +gSYOl+@ggg.'...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hobgoblin and 2 goblins. Vanquished Creatures A ball python (D) A bat (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jesse the Mummy Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 7 | D | Banished a spatial maelstrom 21 | D | Noticed an ice beast 21 | D | Noticed an ogre 25 | D | Learned a level 1 spell: Animate Skeleton 25 | D | Slain by a goblin Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Pain || 5 Use: Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+---------