Dungeon Crawl Stone Soup version 0.19-a0-645-gfd18b6f (webtiles) character file. 0 jerkstore the Insei (level 1, 15/15 HPs) Began as a Merfolk Transmuter on June 14, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (41 turns). jerkstore the Insei (Merfolk Transmuter) Turns: 41, Time: 00:00:21 Health: 15/15 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... f - amulet of inaccuracy (curse) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Jewellery f - a cursed amulet of inaccuracy (around neck) (You found it on level 1 of the Dungeon) Potions e - a potion of invisibility {unknown} g - a potion of heal wounds {unknown} Books c - a book of Changes Comestibles d - a bread ration {@e1} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.3 Unarmed Combat - Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, jerkstore the Merfolk Transmuter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a bread ration. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! You closely miss the bat. The bat completely misses you. The bat hits you but does no damage. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat closely misses you. The bat misses you. You hit the bat. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! e - an emerald potion Found a stone staircase leading down. f - a lumpy soapstone amulet g - a bubbling golden potion No target in view! No target in view! No target in view! Put on which piece of jewellery? (? for menu, Esc to quit) Oops, that amulet feels deathly cold. f - a cursed amulet of inaccuracy (around neck) Okay, then. P P≈ ############ ≈≈≈ ........... P≈♣ .>......##.## P≈♣ #..##.##..#.≈≈♣ ..##..#..###@..P≈♣♣ #.............P≈≈≈P≈ .....#.####...#.≈≈≈ ...#.#.# #.....#PP .. #.#.###.....#..# . #...........# # #...###....... #...###......## #†....#......# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 41 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_lava_pool, serial_park_tiny_2, glass_columns_c, minmay_misc_feat_secret_circle, roderic_roman_lattice, serial_bayou_pond_c Action || total -------------------------++------- Melee: Unarmed || 5 Armor: Robe || 5 Dodge: Dodged || 3 Vault maps used: D:1: lemuel_arrival_lava_pool, serial_park_tiny_2, glass_columns_c, minmay_misc_feat_secret_circle, roderic_roman_lattice, serial_bayou_pond_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.9 | 36.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.9 | 36.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------