Dungeon Crawl Stone Soup version 0.19-a0-599-g723c685 (webtiles) character file. 1 jerkstore the Insei (level 1, 0/15 HPs) Began as a Merfolk Transmuter on June 12, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (38 turns). jerkstore the Insei (Merfolk Transmuter) Turns: 38, Time: 00:00:09 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 12 God: Gold: 8 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: appendage (expiring), very slightly contaminated, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Books c - a book of Changes Comestibles d - a bread ration {@e1} Skills: + Level 1.2 Fighting + Level 2.8 Dodging + Level 3.2 Unarmed Combat + Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Message History Welcome, jerkstore the Merfolk Transmuter. Will you prevail where others failed? Will you find the Orb of Zot? Found 18 stones. Found a staircase leading out of the dungeon. You now have 8 gold pieces. Found a stone staircase leading down. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal comes into view. The jackal barks! A jackal comes into view. A jackal comes into view. The jackal barks! A giant cockroach comes into view. The jackal bites you. You take 3 damage, and have 12/15 hp. You closely miss the jackal. The jackal closely misses you. The jackal misses you. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. You miss the jackal. The jackal bites you. The jackal barks! x2 The jackal misses you. The jackal bites you. A dart slug comes into view. You take 3 damage, and have 9/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Your hands glow momentarily. The jackal barely misses you. The jackal bites you. You take 3 damage, and have 6/15 hp. You now have 2/3 mp. You grow a pair of large bovine horns. The jackal closely misses you. You now have 1/3 mp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/15 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. The jackal barely misses you. You hit the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 2/15 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/15 hp. You hit the jackal. You kill the jackal! Your transformation is almost over. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You die... ..##....(...+ .........<..# ##........# #........## ## #.####..........# .# .................. .. ..####..##...##### #. #..##...######. .. #..##...##@##.# #.# ...##..##...#.#h#.##..... ................hhw......# .#...........#####..#..w.. ##...........# ..#...### #.######.#.#.#.####.## ... ...#>...# ... .## #.#####.## ### #. .)# You could see a dart slug (wandering) and 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 31 | D:1 | HP: 3/15 [jackal (3)] 36 | D:1 | HP: 1/15 [jackal (1)] 38 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_connections, hex_medium Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Beastly Appendage || 1 Armor: Robe || 3 Dodge: Dodged || 13 Vault maps used: D:1: dpeg_arrival_connections, hex_medium Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.4 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.4 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------