Dungeon Crawl Stone Soup version 0.19-a0-467-g6e97241 (webtiles) character file. 7 jerkstore the Insei (level 2, 0/21 HPs) Began as a Merfolk Transmuter on June 3, 2016. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (133 turns). jerkstore the Insei (Merfolk Transmuter) Turns: 133, Time: 00:00:12 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/5 EV: 13 Int: 12 God: Gold: 24 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: appendage (expiring), not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Jewellery e - a +3 ring of intelligence {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of identify {unknown} Potions g - a potion of might {unknown} Books c - a book of Changes Comestibles d - a bread ration {@e1} Skills: + Level 1.1 Fighting + Level 3.1 Dodging + Level 3.3 Unarmed Combat + Level 2.1 Spellcasting + Level 2.9 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Message History The jackal barely misses you. Found a stone staircase leading down. You closely miss the jackal. You punch the jackal! You kill the jackal! You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You miss the jackal. The jackal misses you. You miss the jackal. The jackal barely misses you. You hit the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 14/15 hp. You hit the jackal. You kill the jackal! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! g - a purple potion Health restored: 15 Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin barely misses you. You punch the hobgoblin! You kill the hobgoblin! Your Dodging skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 24 gold pieces (gained 17). A jackal comes into view. The jackal barks! A jackal is nearby! A jackal is nearby! The jackal barely misses you. A jackal comes into view. The jackal barks! You hit the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal misses you. A kobold comes into view. It is wielding a short sword. You take 3 damage, and have 12/15 hp. You barely miss the jackal. The jackal bites you. You take 2 damage, and have 10/15 hp. You closely miss the jackal. The jackal misses you. The kobold shouts! You hit the jackal. You kill the jackal! The jackal misses you. A bat comes into view. You hit the jackal. The jackal misses you. x2 You hit the jackal but do no damage. The jackal bites you. You take 2 damage, and have 8/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! There are monsters nearby! The bat completely misses you. The bat hits you. The jackal closely misses you. You take 1 damage, and have 7/15 hp. The bat hits you. You take 1 damage, and have 6/15 hp. The bat hits you but does no damage. You grow a pair of large bovine horns. The bat closely misses you. The jackal bites you but does no damage. You now have 2/3 mp. You hit the jackal. You kill the jackal! You have reached level 2! The bat closely misses you. You regained 2 hp, and now have 8/21 hp. You closely miss the bat. Your transformation is almost over. The bat hits you. You take 1 damage, and have 7/21 hp. You hit the kobold but do no damage. The kobold closely misses you. A bat comes into view. You barely miss the kobold. The bat moves out of view. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/21 hp. Unknown command. You closely miss the kobold. Your headbutt misses the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/21 hp. You hit the kobold but do no damage. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a short sword. You die... #......###### ...b.. #........... ..... ...........†. .... ............. ... #............ .... .. #............ ?.... #.## ##..........# ..... #..# #.#........# .....####@# #.#####.#.## ........#K## #...# ........=b.####. ...## )................ .... .#......#.#....# #.....#....####..## ............## ...#.## ......#......###.#.....## ......##.......#.###.#..## You could see 2 bats and a kobold. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 91 | D:1 | Reached skill level 3 in Dodging 127 | D:1 | Reached XP level 2. HP: 8/21 MP: 3/5 130 | D:1 | HP: 5/21 [kobold/short sword (3)] 133 | D:1 | Slain by a kobold Vault maps used: D:1: minmay_arrival_loop Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Fighting | | 1.1 Unarmed Combat | | 3.3 Spellcasting | | 2.1 Transmutations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 24 Cast: Beastly Appendage || 1 Armor: Robe || 3 Dodge: Dodged || 21 Vault maps used: D:1: minmay_arrival_loop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.0 | 78.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.0 | 78.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------