Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 3 jerkstore the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on May 19, 2016. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (117 turns). jerkstore the Gusty (Tengu Air Elementalist) Turns: 117, Time: 00:00:26 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 2/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of immolation {unknown} g - a scroll of identify {unknown} Potions e - a potion of flight {unknown} Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: + Level 0.0 Short Blades + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.7 Conjurations + Level 4.1 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, jerkstore the Tengu Air Elementalist. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. d - 3 scrolls labeled LOICYX ZECLAK As you open the door, it creaks loudly! There is an open door here. e - a purple potion As you open the door, it creaks loudly! You hear a shout! A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin The zap hits the hobgoblin. You now have 3/4 mp. Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. You now have 2/4 mp. There is an open door here. Aim: a hobgoblin The zap hits the hobgoblin. You now have 1/4 mp. Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! You now have 0/4 mp. f - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 short sword (weapon) You start resting. MP restored: 4 g - a scroll labeled FITOSCHEFIE You open the door. There is an open door here. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone misses you. You see here a stone. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! Aim: a kobold The zap hits the kobold. You now have 3/4 mp. Unknown command. Unknown command. Aim: a kobold (moderately wounded) The zap hits the kobold. The kobold throws a stone. The stone closely misses you. Unknown command. You now have 2/4 mp. Unknown command. Aim: a kobold (severely wounded) The zap hits the kobold. You kill the kobold! You now have 1/4 mp. Unknown command. You don't know that spell. You start resting. A giant newt and a hobgoblin come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Aim: a hobgoblin, wielding a club (hasn't noticed you) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin shouts! A hobgoblin comes into view. You now have 0/4 mp. You don't have enough magic to cast that spell. Unknown command. You don't have enough magic to cast that spell. The giant newt hisses menacingly. You see here a stone. You see here a stone. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A giant gecko comes into view. Your magical contamination has completely faded away. The hobgoblin hits you with a club. You take 2 damage, and have 8/10 hp. You hit the hobgoblin. You peck the hobgoblin, but do no damage. The hobgoblin hits you with a club. x2 Ouch! That really hurt! You die... #### ########### ..... #.........##########...... (..........l...g@g.)..l... #.#####........#####...... #.#####........# ..... ......'........# .... #######........## ... #.....†...# .. ####.........# . #............# #...##'#####. You could see a giant gecko, 2 hobgoblins and a giant newt. Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 117 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Short sword || 1 Peck || 1 Cast: Shock || 7 Dodge: Dodged || 2 Vault maps used: D:1: dpeg_arrival_rooms_a, minmay_rat_gold_closets Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.9 | 6.1 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.9 | 6.1 | 82.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------