Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 1 jerkstore the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on May 19, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (319 turns). jerkstore the Gusty (Tengu Air Elementalist) Turns: 319, Time: 00:00:44 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Comestibles c - a bread ration {@e1} Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, jerkstore the Tengu Air Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! You barely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. You claw the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You claw the hobgoblin, but do no damage. Your peck misses the hobgoblin. The hobgoblin hits you. Ouch! That really hurt! You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! Aim: a hobgoblin (lightly wounded) The zap hits the hobgoblin. x2; The hobgoblin hits you. You take 1 damage, and have 4/10 hp. You now have 3/4 mp. Aim: a hobgoblin (almost dead) The zap hits the hobgoblin. You kill the hobgoblin! You now have 2/4 mp. You start resting. Health restored: 10; MP restored: 4 You open the door. There is an open door here. A jackal comes into view. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal comes into view. Aim: a jackal The zap hits the jackal. The jackal appears unharmed. A jackal comes into view. You now have 3/4 mp. Aim: a jackal You miscast Shock. You are very lightly contaminated with residual magic. The wind howls around you! The jackal barks! You now have 2/4 mp. Unknown command. Aim: a jackal The zap misses the jackal. x2; The jackal bites you. A jackal comes into view. You take 1 damage, and have 9/10 hp. You now have 1/4 mp. Unknown command. Aim: a jackal The zap hits the jackal. x2; The jackal appears unharmed. The zap misses the jackal. The zap hits the jackal. The jackal barks! The jackal bites you. The jackal misses you. A rat comes into view. You take 3 damage, and have 6/10 hp. MASSIVE DAMAGE!! You now have 0/4 mp. Unknown command. The jackal closely misses you. There is an open door here. There's a creature in the doorway! The jackal barely misses you. Aim: a jackal (heavily wounded) You miscast Shock. The wind howls around you! The jackal closely misses you. The jackal misses you. You now have 0/4 mp. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 6/10 hp. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 4/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. The jackal barely misses you. Aim: a jackal (lightly wounded) The zap hits the jackal. x2; The zap misses the jackal. The zap hits the jackal. The jackal barks! The jackal bites you. You die... #....hh.'.#.....# ### #.#########'###.# #h#.P........(#.# #h###########P#.# #.#...#.......#.# #.#.#.#.#####'#.# #.h.#.#.....#...# #####.########.## #.......hh.hh@..# #.######.######.# #.#<.....# ########## You could see 4 jackals. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 319 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 3 Kick || 2 Cast: Shock || 6 Dodge: Dodged || 10 Vault maps used: D:1: onia_arrival_mini_maze_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 2.9 | 68.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 2.9 | 68.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------