Dungeon Crawl Stone Soup version 0.18-b1-14-g029dad2 (webtiles) character file. 363 jerkstore the Charlatan (level 6, -2/55 HPs) Began as a Deep Dwarf Artificer on Apr 30, 2016. Slain by a wraith (6 damage) ... in an ossuary. The game lasted 00:11:12 (3686 turns). jerkstore the Charlatan (Deep Dwarf Artificer) Turns: 3686, Time: 00:11:13 Health: -2/55 AC: 4 Str: 15 XL: 6 Next: 39% Magic: 9/9 EV: 13 Int: 12 God: Gold: 133 SH: 0 Dex: 15 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . n - +1 war axe rCold . . . Gourm . b - +1 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, slowed, very slow, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 133 gold pieces. Inventory: Hand Weapons n - a +1 war axe (weapon) (You found it on level 2 of the Dungeon) Armour b - a +1 leather armour (worn) Wands c - a wand of flame (0/48) d - a wand of enslavement (11/24) e - a wand of random effects (15/48) f - a wand of heal wounds (4/9) Scrolls j - 2 scrolls of identify m - a scroll of fog o - a scroll of remove curse p - a scroll of teleportation Potions l - 2 potions of ambrosia Skills: + Level 2.7 Fighting Level 0.8 Short Blades * Level 3.4 Axes + Level 2.9 Armour + Level 3.6 Dodging - Level 1.2 Stealth - Level 5.1 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History Anything else - Stay silent. Retreat in which direction? Fall back! An ogre comes into view. It is wielding a giant club. You hear the brisk hiss of an avalanche of sand nearby. Aim: an ogre, wielding a giant club (chance to defeat MR: 56%) The ogre is charmed. This wand has 12 charges left. Okay, then. What do you say? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Retreat in which direction? Fall back! Found a sand-covered staircase. A ball python comes into view. Your magical contamination has completely faded away. You slash the ball python! You kill the ball python! You see here a ball python corpse. A goblin zombie comes into view. The helpless goblin zombie fails to defend itself. You slash the goblin zombie! You destroy the goblin zombie! You see here a ball python corpse. A quokka zombie comes into view. You slash the quokka zombie! The quokka zombie bites you but does no damage. You barely miss the quokka zombie. The quokka zombie bites you but does no damage. The quokka zombie completely misses you. You hit the quokka zombie. You destroy the quokka zombie! Drink which item? (? for menu, Esc to quit) You feel better. You regained 11 hp, and now have 33/55 hp. There is a sand-covered staircase here. The world spins around you as you enter the gateway. You enter an ossuary! Found a gate leading back out of this place. There is an empty arch of ancient stone here. As you open the gate, it creaks loudly! There is an open gate here. You found a needle trap! You open the door. There is an open door here. l - 2 potions of ambrosia (gained 1) There is an open door here. You start waiting. You are feeling very hungry. Unknown command. Eat which item? (? for menu, Esc to quit) You continue eating. x2 You finish eating. That bread ration really hit the spot! A hobgoblin zombie is nearby! A hobgoblin zombie is nearby! You are too injured to fight recklessly! You slash the hobgoblin zombie! You destroy the hobgoblin zombie! A goblin zombie comes into view. A goblin zombie is nearby! You open the door. A wraith comes into view. There is an open door here. The helpless wraith fails to defend itself. You hit the wraith but do no damage. The wraith barely misses you. You slash the wraith! You barely miss the goblin zombie. The wraith hits you but does no damage. The goblin zombie barely misses you. You hit the wraith. You hit the goblin zombie. The wraith closely misses you. The goblin zombie hits you but does no damage. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You take 8 damage, and have 25/55 hp. Aim: a wraith (moderately damaged, chance to defeat MR: 23%) The wraith resists with almost no effort. This wand has 11 charges left. The wraith hits you but does no damage. The goblin zombie closely misses you. You slash the wraith! You barely miss the goblin zombie. The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The goblin zombie closely misses you. The wraith closely misses you. The goblin zombie hits you but does no damage. You take 11 damage, and have 14/55 hp. Unknown command. You hit the wraith. You hit the goblin zombie but do no damage. The wraith misses you. The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The goblin zombie hits you. You take 10 damage, and have 4/55 hp. Unknown command. You hit the wraith but do no damage. You hit the goblin zombie. The wraith closely misses you. The goblin zombie closely misses you. The wraith hits you! You die... .#..#.#...^....# ...............# *#.......####..# #W# ,#...8....'.#..# ### , #.......####..# ##.## , #....^........###...## ...............##.....## ...####..####..'...∩...### , 8. , #..Z@W#..'.......#W# ,,, #..####..'...∩...#* , ,...........##.....## .............###...## , .......####..# ##.## * ...8....+ #..# ### *.......# *#..# #W# ....... ...# ### , , * ... You could see a wraith and a goblin zombie. Vanquished Creatures A giant frog zombie (D:4) An orc priest (D:3) A hound (D:3) Ijyb (D:2) Terence (D:3) 3 worker ants 4 adders 4 oozes 4 worms A dart slug (D:1) 4 orcs 2 ball pythons 13 bats 3 giant cockroaches 12 goblins 7 hobgoblins 7 jackals 7 kobolds 2 quokkas (D:3) 4 giant newts A goblin zombie (D:4) A hobgoblin zombie (Ossuary) A quokka zombie (D:4) 7 rats 92 creatures vanquished. Vanquished Creatures (others) An ogre (D:4) 1 creature vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jerkstore the Deep Dwarf Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 22 | D:1 | Reached skill level 1 in Fighting 110 | D:1 | Reached XP level 2. HP: 13/25 MP: 5/5 422 | D:1 | HP: 3/25 [hobgoblin/club (4)] 461 | D:1 | Reached XP level 3. HP: 31/31 MP: 6/6 873 | D:2 | Reached skill level 1 in Armour 1316 | D:2 | Reached XP level 4. HP: 17/39 MP: 7/7 1433 | D:2 | Noticed Ijyb 1450 | D:2 | HP: 7/39 [goblin/club (4)] 1459 | D:2 | Reached skill level 5 in Evocations 1492 | D:2 | Killed Ijyb 1492 | D:2 | Reached skill level 2 in Fighting 1492 | D:2 | Reached skill level 2 in Armour 1492 | D:2 | Reached skill level 3 in Dodging 2528 | D:3 | Reached XP level 5. HP: 28/45 MP: 8/8 2642 | D:3 | Reached skill level 1 in Axes 2694 | D:3 | Reached skill level 2 in Axes 2746 | D:3 | HP: 5/45 [orc priest/nerve-wracking pain (8)] 3204 | D:3 | Noticed Terence 3238 | D:3 | Killed Terence 3238 | D:3 | Reached skill level 3 in Axes 3238 | D:3 | Reached XP level 6. HP: 38/55 MP: 9/9 3574 | D:4 | Found a sand-covered staircase. 3594 | Ossuary | Entered an ossuary 3594 | Ossuary | Noticed a wraith 3594 | Ossuary | Noticed a wraith 3594 | Ossuary | Noticed a wraith 3678 | Ossuary | Noticed a wraith 3685 | Ossuary | HP: 4/55 [wraith (10)] 3686 | Ossuary | Slain by a wraith Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.7 Armour | 1 2 | 2.9 Evocations | 5 | 5.1 Dodging | 3 | 3.6 Axes | 3 | 3.4 Short Blades | | 0.8 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 166 | 42 || 208 War axe | | 165 || 165 Evoke: Wand | 7 | 16 || 23 Use: Potion | 4 | 5 || 9 Scroll | 4 | 6 || 10 Stab: Sleeping | 2 | 6 || 8 Eat: Chunk | 2 | 2 || 4 Bread ration | | 2 || 2 Armor: Leather armour | 72 | 43 || 115 Dodge: Dodged | 147 | 184 || 331 Vault maps used: D:1: nicolae_arrival_washed_ashore, serial_curves, eino_curves_02, eino_curves_04 D:2: kennysheep_the_goblin_king, serial_co_window_serial, co_window_cross_1, co_window_paths_a, co_window_paths_b, co_window_cross_1, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_broadway_b, co_window_2corner, co_window_paths_c, co_window_paths_d, glass_columns_a, glass_columns_a, glass_columns_a, first_bread, corexii_corridor_pit, uniq_iyjb D:3: uniq_terence D:4: enter_ossuary_4 Ossuary: ossuary_kennysheep_city_of_the_dead Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.8 | 6.2 | 273.2 Dungeon | 96.5 | 96.5 | 0.5 | 1.7 | 6.4 | 329.5 Ossuary | 3.5 | 3.5 | 0.0 | 4.2 | 2.1 | 48.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 103.8 Dungeon | 98.9 | 98.9 | -nan | -nan | 99.8 | 129.5 Ossuary | 1.1 | 1.1 | -nan | -nan | 0.2 | 1.0 +-------+-------+-------+-------+-------+----------------------