Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (webtiles) character file. 2 jefus the Chiller (level 1, 0/9 HPs) Began as a Vine Stalker Ice Elementalist on Jan 3, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (35 turns). jefus the Chiller (Vine Stalker Ice Elementalist) Turns: 35, Time: 00:02:19 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 0/4 EV: 12 Int: 15 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 0.2 Unarmed Combat - Level 2.2 Spellcasting Level 1.0 Conjurations + Level 3.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 14% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 34% 3 ###.... Throw Icicle Conj/Ice #....... 67% 4 #####.. Summon Ice Beast Ice/Summ #....... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, jefus the Vine Stalker Ice Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found 11 gold pieces and a robe. Found two stairs. Okay, then. You now have 11 gold pieces. A ball python comes into view. No reachable target in view! No reachable target in view! No reachable target in view! Why would you want to do that? You can't see any susceptible monsters within range! (Use Z to cast anyway.) The ball python is too close now for your liking. Why would you want to do that? You hit the toadstool. You bite the toadstool. You destroy the toadstool! A jackal comes into view. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You take 1 damage, and have 8/9 hp. You now have 3/4 mp. Aim: a ball python (constricting you) You freeze the ball python. You kill the ball python! You now have 2/4 mp. A jackal is nearby! You see here a ball python corpse. Okay, then. A jackal comes into view. The jackal barks! Okay, then. Aim: a jackal You freeze the jackal. The jackal bites you. You take 2 damage, and have 6/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Aim: a jackal (heavily wounded) You freeze the jackal. You kill the jackal! You now have 0/4 mp. You barely miss the jackal. Your bite misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 4/9 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal misses you. Aim: a jackal You freeze the jackal. The jackal completely misses you. You now have 0/4 mp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/9 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal misses you. You miss the jackal. The jackal misses you. You barely miss the jackal. The jackal bites you. You die... .....!. ........# ...?.....# .........# ..........# ..........# ..........########. ..........h@....... ............####### ......≈.†.#..#≈## .....≈P≈.###.≈♣≈##### .#.≈P⌠.≈≈≈≈≈♣⌠♣≈...r ..[..≈P.......♣≈..... #.....≈...<...≈...... ##...≈♣.......♣≈..... #.#≈♣⌠♣≈≈≈≈≈♣⌠♣≈.... You could see a jackal. Vanquished Creatures A jackal (D:1) A ball python (D:1) A toadstool (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jefus the Vine Stalker Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 31 | D:1 | HP: 2/9 [jackal (2)] 35 | D:1 | Slain by a jackal Vault maps used: D:1: ldierk_water_garden Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 1 Cast: Freeze || 4 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: ldierk_water_garden Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 22.9 | 35.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 22.9 | 35.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------