Dungeon Crawl Stone Soup version 0.22-a0-136-g83a10e5 (webtiles) character file. 81 jdsmith2816 the Chucker (level 4, -1/48 HPs) Began as an Ogre Hunter on Feb 4, 2018. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:08:02 (2206 turns). jdsmith2816 the Chucker (Ogre Hunter) Turns: 2206, Time: 00:08:03 Health: -1/48 AC: 3 Str: 17 XL: 4 Next: 42% Magic: 4/4 EV: 10 Int: 12 God: Gold: 50 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons h - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} Armour b - a +0 robe (worn) n - a cursed +0 shield (You took it off a goblin on level 2 of the Dungeon) Jewellery k - a +3 ring of strength {unknown} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of remove curse {unknown} c - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} j - a scroll of fog {unknown} m - a scroll of noise {unknown} Potions i - a potion of might {unknown} Skills: + Level 3.8 Fighting * Level 4.9 Throwing + Level 2.5 Dodging - Level 0.6 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The hobgoblin shouts! You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. The goblin hits you but does no damage. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The goblin hits you with a club. The giant cockroach bites you but does no damage. The goblin barely misses you. Throwing (i - inventory. (/) - cycle) o - a large rock (quivered) {!d} Aim: a giant cockroach (heavily wounded, clinging) You throw a large rock {!d}. The large rock {!d} hits the giant cockroach. You kill the giant cockroach! The goblin barely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You see here a large rock {!d}. o - a large rock {!d} The goblin completely misses you. Found 10 gold pieces. Found an escape hatch in the floor. A gnoll comes into view. It is wielding a spear. A gnoll comes into view. It is wielding a whip of electrocution. The gnoll shouts! Found a stone staircase leading up. A giant cockroach and a gnoll come into view. The gnoll shouts! x2 The gnoll hits you with a whip of electrocution! Found a stone staircase leading down. There is a stone staircase leading up here. The hobgoblin no longer looks unusually strong. The goblin hits you but does no damage. The gnoll closely misses you. The gnoll hits you from afar with a spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. It was a potion of curing. You feel better. The goblin no longer looks unusually strong. The goblin hits you with a club. The gnoll hits you with a whip. The gnoll hits you with a whip of electrocution. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The goblin hits you but does no damage. The goblin misses you. You hit the gnoll but do no damage. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you with a whip! * * * LOW HITPOINT WARNING * * * You are feeling hungry. There is a stone staircase leading down here. You climb downwards. Level annotation: Robin A goblin comes into view. It is wielding a dagger. There is a stone staircase leading up here. Throwing (i - inventory. (/) - cycle) o - a large rock (quivered) {!d} Aim: a goblin, wielding a dagger (resting) You throw a large rock {!d}. The large rock {!d} hits the goblin but does no damage. The goblin hits you but does no damage. You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a dagger. You start resting. You are feeling very hungry. o - a large rock {!d} You see here a dagger. You eat the ration. That ration really hit the spot! You start resting. There is a stone staircase leading up here. You climb upwards. The gnoll hits you with a whip. The gnoll barely misses you. The gnoll misses you. The gnoll hits you with a whip of electrocution. There is a stone staircase leading down here. The gnoll hits you but does no damage. The goblin misses you. The gnoll hits you with a whip of electrocution. You climb downwards. Level annotation: Robin There is a stone staircase leading up here. You hit the gnoll. The gnoll hits you with a whip. The gnoll hits you with a whip of electrocution! The goblin closely misses you. Throwing (i - inventory. (/) - cycle) o - a large rock (quivered) {!d} Aim: a gnoll, wielding a whip of electrocution (moderately wounded) You throw a large rock {!d}. The large rock {!d} barely misses the gnoll. The gnoll hits you with a whip. The gnoll hits you with a whip of electrocution. The goblin hits you with a club. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a whip of electrocution. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) Nothing suitable (ignored '=f'-inscribed item on 'd'). Aim: a gnoll, wielding a whip of electrocution (moderately wounded) Okay, then. You barely miss the gnoll. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The gnoll misses you. The gnoll barely misses you. The goblin misses you. You hit the gnoll but do no damage. The gnoll hits you with a whip. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The goblin hits you with a club. You die... #....# #..?.# #....# #....# #....# #....# #....# #.)..# #g@g.# #g...# ###### You could see 2 gnolls and a goblin. Vanquished Creatures A worker ant (D:2) 2 dart slugs 2 leopard geckos (D:1) 5 giant cockroaches 10 goblins 8 hobgoblins 5 jackals (D:1) 2 bats 3 frilled lizards (D:1) 4 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jdsmith2816 the Ogre Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 88 | D:1 | Reached skill level 3 in Fighting 88 | D:1 | Reached skill level 2 in Dodging 88 | D:1 | Reached XP level 2. HP: 18/31 MP: 2/2 403 | D:1 | HP: 5/31 [hobgoblin/club (5)] 960 | D:1 | Reached XP level 3. HP: 21/37 MP: 3/3 1828 | D:1 | You fall through a shaft! 1829 | D:2 | Reached XP level 4. HP: 48/48 MP: 4/4 1881 | D:2 | Noticed Robin 1935 | D:1 | HP: 5/48 [gnoll/whip (11)] 2204 | D:2 | HP: 9/48 [gnoll/whip of electrocution (5)] 2206 | D:2 | HP: 1/48 [gnoll/whip (5)] 2206 | D:2 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_refuge D:2: lemuel_blue_sif_altar, uniq_robin Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.8 Dodging | 2 | 2.5 Throwing | | 4.9 Stealth | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 51 | || 51 Club | 44 | 34 || 78 Throw: Large rock | 31 | 11 || 42 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | 1 || 3 Ration | | 1 || 1 Armor: Robe | 26 | 16 || 42 Dodge: Dodged | 55 | 40 || 95 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 117 | 0.0 | 0 | 46 | 0.0 | 2206 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 61 | 0.0 | 0 | 33 | 0.0 | 1905 D:2 | 0 | 56 | 0.0 | 0 | 13 | 0.0 | 301 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_refuge D:2: lemuel_blue_sif_altar, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 47.0 | 32.9 | 1103.0 Dungeon | 100.0 | 100.0 | 0.0 | 47.0 | 32.9 | 1103.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.5 +-------+-------+-------+-------+-------+----------------------