Dungeon Crawl Stone Soup version 0.22-a0-110-g5b255cf (webtiles) character file. 11 jdsmith2816 the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 28, 2018. Got out of the dungeon alive. The game lasted 00:00:56 (600 turns). jdsmith2816 the Skirmisher (Demonspawn Monk) Turns: 600, Time: 00:00:57 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 13 Int: 11 God: Gold: 61 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of immolation {unknown} f - 2 scrolls of identify {unknown} Potions d - 3 potions of curing {unknown} Comestibles b - 2 rations Skills: + Level 3.2 Fighting + Level 2.9 Dodging - Level 1.8 Stealth + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, jdsmith2816 the Demonspawn Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. c - a scroll labeled CIFUM WAATRI b - 2 rations (gained 1) You now have 16 gold pieces. You now have 26 gold pieces (gained 10). You see here a dagger. Found a stone staircase leading down. You now have 33 gold pieces (gained 7). You see here a cloak. d - 2 metallic red potions d - 3 metallic red potions (gained 1) A frilled lizard and a hobgoblin come into view. The hobgoblin shouts! The frilled lizard hisses angrily. You hit the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! You hit the frilled lizard. You kill the frilled lizard! e - a scroll labeled QOCAZE VEOH A goblin comes into view. It is wielding a club. A bat comes into view. The goblin shouts! The goblin hits you with a club. You hit the goblin. You kill the goblin! The bat closely misses you. You closely miss the bat. The bat barely misses you. You closely miss the bat. The bat closely misses you. The bat barely misses you. The bat completely misses you. You miss the bat. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat barely misses you. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. You hit the bat. You kill the bat! You see here a bat corpse. A rat comes into view. You hit the rat. You kill the rat! You now have 39 gold pieces (gained 6). You now have 49 gold pieces (gained 10). You now have 61 gold pieces (gained 12). f - a scroll labeled MEQAVAWNYOPY You see here a glowing dagger. Found a stone staircase leading down. A rat comes into view. You see here a club. The helpless rat fails to defend itself. You hit the rat. You kill the rat! f - 2 scrolls labeled MEQAVAWNYOPY (gained 1) You see here a leather armour. A goblin comes into view. It is wielding a dagger. The goblin shouts! You barely miss the goblin. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a dagger. An ooze comes into view. You hit the goblin. You kill the goblin! You see here a dagger. The ooze closely misses you. You hit the ooze. The ooze closely misses you. You hit the ooze but do no damage. The ooze completely misses you. You hit the ooze. The ooze hits you but does no damage. You hit the ooze. The ooze hits you. You hit the ooze but do no damage. The ooze hits you but does no damage. You barely miss the ooze. The ooze barely misses you. You hit the ooze. The ooze barely misses you. You hit the ooze. You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You see here a dagger. You see here a cloak. There is a stone staircase leading down here. You see here a dagger. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......##.#.# #######.##.#.# #.##.#.# #.##.#.# #....#.###### #######'#....... #.....'.'.####### #.##'##.#........ #.#.@.#.#.######## #.#...#.#......... #.##+##.########## #.......# ######### There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jdsmith2816 the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 415 | D:1 | Gained mutation: You sometimes gain a little power by taking damage. [demonic ancestry] 415 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 600 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_smallfort Action || total -------------------------++------- Melee: Unarmed || 22 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 16 | 0.0 | 0 | 8 | 0.0 | 600 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 16 | 0.0 | 0 | 8 | 0.0 | 600 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ncdulo_smallfort Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 21.3 | 0.0 | 75.8 | 472.0 Dungeon | 100.0 | 100.0 | 21.3 | 0.0 | 75.8 | 472.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+----------------------