Dungeon Crawl Stone Soup version 0.24-a0-813-g0f74319 (webtiles) character file. Game seed: 7646063007489769782, levelgen mode: deterministic 3 jasper the Caller (level 1, 0/10 HPs) Began as a Tengu Summoner on Oct 12, 2019. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:07 (266 turns). jasper the Caller (Tengu Summoner) Turns: 266, Time: 00:01:07 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/4 EV: 12 Int: 15 God: Gold: 31 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.03/turn h - ring of attention (curse) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Missiles f - 22 poisoned darts (quivered) Armour a - a +0 robe (worn) e - a +0 buckler Jewellery h - a cursed ring of attention (left hand) Scrolls b - 3 scrolls of identify {unknown} Potions g - a potion of degeneration {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 0.2 Fighting - Level 2.2 Dodging - Level 2.0 Stealth + Level 0.0 Shields - Level 2.0 Spellcasting * Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 4% 2 ###.... Call Canine Familiar Summ ###..... 9% 3 ###.... Summon Guardian Golem Hex/Summ #....... 24% 3 ###.... Summon Ice Beast Ice/Summ #....... 63% 4 #####.. Summon Lightning Spire Summ/Air #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The goblin misses you. The dart slug closely misses you. You hit the dart slug but do no damage. You claw the dart slug. The dart slug is heavily wounded. The hobgoblin hits you with a +0 club. The goblin barely misses you. You barely miss the dart slug. You peck the dart slug, but do no damage. The dart slug is heavily wounded. The dart slug completely misses you. The hobgoblin hits you but does no damage. The goblin misses you. You hit the dart slug. The dart slug is severely wounded. The dart slug barely misses you. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin hits you with a +0 club. Ouch! That really hurt! You die... # ### ##. #.. ..# ##### #.. ... ...# #.. #.####.########## #.. #>..............# #.. #..wr#...#.####.###.. ###.##@#.#...# #..##.. ......gg......# ##..... ####.##.......# #....... ..............#.#..... ###.#...#.#(.#.#.#..... .......#.#............ ##....%......#.#.##.... #..#..##.##.#......... ...... ... ........... You could see a dart slug, a hobgoblin, a goblin and a friendly rat. Vanquished Creatures (collateral kills) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jasper the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 266 | D:1 | Slain by a goblin Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total -------------------------++------- Melee: Unarmed || 4 Kick || 1 Peck || 1 Throw: Dart || 3 Cast: Summon Small Mamm || 14 Armor: Robe || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------