Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 25 jarmond the Grave Robber (level 2, -12/24 HPs) Began as a Deep Dwarf Necromancer on Aug 5, 2016. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:17 (1074 turns). jarmond the Grave Robber (Deep Dwarf Necromancer) Turns: 1074, Time: 00:02:17 Health: -12/24 AC: 2 Str: 11 XL: 2 Next: 82% Magic: 1/5 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow regeneration 3 a: Device Recharging You were in the Dungeon. You were hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands c - a wand of heal wounds (1/9) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles d - a bread ration Skills: + Level 0.3 Fighting + Level 3.1 Dodging + Level 2.4 Stealth + Level 2.8 Spellcasting + Level 6.6 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not regenerate naturally. Message History You hit the ogre but do no damage. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. The ogre closely misses you. You barely miss the ogre. The ogre is almost dead. The ogre closely misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is almost dead. You hit the ogre but do no damage. The ogre is almost dead. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## ** #<.#..'..# ,, #.@O..#..+ , #..####*+# #..#* *, , , #..# _ * #..# _ ≈ #⌠⌠# , , , ≈ #### * * * * + You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | jarmond the Deep Dwarf Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 4 | D | Noticed Ijyb 32 | D | Killed Ijyb 32 | D | Reached skill level 6 in Necromancy 32 | D | Reached XP level 2. HP: 7/24 MP: 0/5 1040 | D | Noticed an ogre 1062 | D | HP: 1/24 [ogre/giant club (20)] 1074 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Spellcasting | 2 | 2.8 Necromancy | 6 | 6.6 Fighting | | 0.3 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 43 Cast: Pain || 12 Evoke: Wand || 4 Armor: Robe || 3 Dodge: Dodged || 25