Dungeon Sprint DCSS version 0.21-a0-531-gacddea6 (webtiles) character file. 26 jamilx the Covert (level 3, -9/25 HPs) Began as an Octopode Assassin on Dec 13, 2017. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (24 turns). jamilx the Covert (Octopode Assassin) Turns: 24, Time: 00:00:07 Health: -9/25 AC: 1 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Wands l - a wand of digging (12) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 2.5 Fighting + Level 2.5 Short Blades + Level 2.6 Throwing + Level 1.3 Dodging + Level 8.8 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The ogre is lightly wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. You hit the ogre but do no damage. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. You hit the ogre. The ogre is heavily wounded. The ogre barely misses you. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jamilx the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 8 in Stealth 13 | D | Reached XP level 2. HP: 10/20 MP: 2/2 13 | D | Reached XP level 3. HP: 13/25 MP: 3/3 16 | D | Noticed an ogre 24 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Stealth | 8 | 8.8 Fighting | | 2.5 Short Blades | | 2.5 Throwing | | 2.6 Dodging | | 1.3 Action || total -------------------------++------- Melee: Dagger || 15 Tentacles || 3 Constrict || 1 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 24 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 24 +---------+---------+-------+---------+---------+-------+---------