Dungeon Sprint DCSS version 0.21-a0-529-g8c7b3f5 (webtiles) character file. 28 jamilx the Covert (level 3, -3/25 HPs) Began as an Octopode Assassin on Dec 10, 2017. Slain by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (19 turns). jamilx the Covert (Octopode Assassin) Turns: 19, Time: 00:00:10 Health: -3/25 AC: 1 Str: 11 XL: 3 Next: 12% Magic: 3/3 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++++..... (no ring) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 8 poisoned needles d - 2 curare-tipped needles Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 2.6 Fighting + Level 2.5 Short Blades + Level 2.6 Throwing + Level 1.1 Dodging + Level 9.0 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Your Stealth skill gained 4 levels and is now at level 9! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Things that are here: a chain mail; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! The ogre closely misses you. There is an open door here. You hit the ogre. Your squeeze misses the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.[@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jamilx the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 9 in Stealth 14 | D | Reached XP level 2. HP: 15/20 MP: 2/2 14 | D | Reached XP level 3. HP: 18/25 MP: 3/3 16 | D | Noticed an ogre 19 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Stealth | 9 | 9.0 Fighting | | 2.6 Short Blades | | 2.5 Throwing | | 2.6 Dodging | | 1.1 Action || total -------------------------++------- Melee: Dagger || 11 Constrict || 1 Tentacles || 1 Stab: Sleeping || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 40 | 0.0 | 0 | 1 | 0.0 | 19 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 40 | 0.0 | 0 | 1 | 0.0 | 19 +---------+---------+-------+---------+---------+-------+---------