Dungeon Sprint DCSS version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 7516286190974744235, levelgen mode: deterministic 7 jalala the Gusty (level 2, -1/15 HPs) Began as a Tengu Air Elementalist on Mar 11, 2020. Slain by a howler monkey (4 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:27 (147 turns). jalala the Gusty (Tengu Air Elementalist) Turns: 147, Time: 00:00:28 Health: -1/15 AC: 2 Str: 8 XL: 2 Next: 4% Magic: 1/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.4 Spellcasting * Level 3.4 Conjurations * Level 5.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 11% 2 ###.... Static Discharge Conj/Air ##...... 11% 3 ###.... Airstrike Air ###....... 26% 4 #####.. Lightning Bolt Conj/Air ##........ 69% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. Okay, then. The howler monkey hoots and howls with incredible vigour! Things that are here: a frilled lizard corpse; a bat corpse You see here a kobold corpse. Things that are here: a +0 club; a hobgoblin corpse There is an open door to the Dungeon here. You see here a jackal corpse. The orc wizard gestures wildly while chanting. The orc wizard seems to speed up. You closely miss the howler monkey. Your kick misses the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * The howler monkey hits you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓)▓ ▓Y▓ ▓†▓ ▓o▓ ▓.▓ ▓'▓ ▓.▓ You could see an ice beast, a howler monkey and an orc wizard. Vanquished Creatures A bat zombie (D) A hobgoblin (D) A jackal (D) A kobold (D) A bat (D) A frilled lizard (D) A giant cockroach zombie (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | jalala the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 9 | D | Reached skill level 5 in Air Magic 136 | D | Noticed a howler monkey 136 | D | Noticed an ice beast 136 | D | Noticed an orc wizard 139 | D | Reached XP level 2. HP: 9/15 MP: 1/6 147 | D | Slain by a howler monkey Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Air Magic | 5 | 5.2 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 2 Peck || 1 Dagger || 1 Cast: Shock || 8 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 11 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 11 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------