Zot Defence DCSS version 0.15.2 (webtiles) character file. 1 jalala the Caller (level 1, 3/3 (13) HPs) Began as a Mummy Summoner on Oct 8, 2015. Quit the game in the Realm of Zot (Scenario II: Battle Heart). The game lasted 00:00:24 (191 turns). jalala the Caller (Mummy Summoner) Turns: 191, Time: 00:00:24 HP 3/3 (13) AC 2 Str 11 XL: 1 Next: 16% MP 1/3 EV 12 Int 14 God: Gold 0 SH 0 Dex 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Clarity . a - +0 robe rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were in the Realm of Zot. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Books b - a book of Callings Spells Type Level *Summon Small Mammal Summoning 1 Call Imp Summoning 2 Call Canine Familiar Summoning 3 Summon Guardian Golem Hexes/Summoning 4 Summon Lightning Spire Summoning/Air 4 Summon Ice Beast Ice/Summoning 4 Skills: + Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Zot (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Your flesh rots away as the Orb of Zot is desecrated. x2 Your rat closely misses the bat. Your flesh rots away as the Orb of Zot is desecrated. Your rat closely misses the bat. Unknown command. You closely miss the bat. Your flesh rots away as the Orb of Zot is desecrated. The bat is severely wounded. Your rat bites the bat. The bat dies! Unknown command. You swap places. You see here the Orb of Zot. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....▓▓▓ ▓▓.....▓▓ ▓▓▓.... ......▓▓▓▓▓▓▓.......▓▓▓▓▓▓▓...... ......▓.........r.........▓...... ...............rb................ ▓▓▓▓▓▓▓...................▓▓▓▓▓▓▓ ▓ ▓▓▓▓▓▓▓.......▓▓▓▓▓▓▓ ▓ ▓▓.....▓▓ ▓▓...▓▓ ▓▓@▓▓ ▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ ....▓▓ ▓∆∆∆∆∆▓ ▓∆∆∆∆∆▓ ▓▓.... .....▓ ▓∆▓∆▓∆▓▓▓∆▓∆▓∆▓ ▓..... .....▓ ▓∆∆▓∆∆▓▓▓∆∆▓∆∆▓ ▓..... .....▓▓ ▓∆▓∆▓∆▓▓▓∆▓∆▓∆▓ ▓▓..... ......▓##▓∆∆∆∆∆▓ ▓∆∆∆∆∆▓##▓...... ......▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓...... .....▓▓#### ####▓▓..... You could see a friendly bat and 2 friendly rats. Vanquished Creatures (collateral kills) A bat (Zot) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Zot | jalala, the Mummy Summoner, began the quest for the Orb. 0 | Zot | Reached XP level 1. HP: 13/13 MP: 3/3 191 | Zot | Quit the game Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 3