Dungeon Sprint DCSS version 0.17-a0-1881-g2f5db94 (webtiles) character file. 17390 jalala the Cleaver (level 12, -11/114 HPs) Began as a Deep Dwarf Fighter on Sept 21, 2015. Was the Champion of Makhleb. Killed from afar by a lich (44 damage) ... with a bolt of cold ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:14:00 (422 turns). jalala the Cleaver (Deep Dwarf Fighter) Turns: 422, Time: 00:14:02 Health: -11/114 AC: 26 Str: 22 XL: 12 Next: 18% Magic: 25/25 EV: 2 Int: 22 God: Makhleb [******] Gold: 0 SH: 30 Dex: 12 Spells: 4 memorised, 15 levels left rFire + + . SeeInvis + M - +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (curse) rCold x . . Clarity . c - +5 crystal plate armour rNeg + + . SustAt . N - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois + Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding + (no gloves) rMut . NoTele + (no boots) MR ++++. z - macabre finger necklace {Ward rN+} Stlth .......... O - ring of Yredelemnul's Scorn {rPois rF++ rC- MR+ Stlth-} X - ring "Ramealuc" {MR+ Int+7 Stlth+} (no ring) @: mesmerised, non-regenerating, studying Spellcasting, incredibly resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 2, slow healing 3, subdued magic 1 a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand weapons M - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. Armour c - a +5 crystal plate armour (worn) N - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves D - an uncursed staff of fire K - an uncursed staff of energy Jewellery z - the macabre finger necklace (around neck) {Ward rN+} (You found it in the Dungeon) [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. F - a +6 ring of dexterity H - a +6 ring of intelligence J - a +6 ring of strength O - the ring of Yredelemnul's Scorn (right hand) {rPois rF++ rC- MR+ Stlth-} (You found it in the Dungeon) [ring of loudness] It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. X - the ring "Ramealuc" (left hand) {MR+ Int+7 Stlth+} (You found it in the Dungeon) [ring of stealth] It affects your intelligence (+7). It affects your resistance to hostile enchantments. It makes you more stealthy. Magical devices e - a wand of heal wounds (4) y - a wand of disintegration (7) B - a wand of fire (5) C - a wand of cold (5) Scrolls l - 4 scrolls of blinking o - 4 scrolls of amnesia p - 3 scrolls of recharging q - a scroll of brand weapon r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear Y - 4 scrolls of enchant weapon Potions d - 6 potions of might g - 10 potions of curing h - 6 potions of heal wounds i - 8 potions of haste j - 7 potions of magic k - 3 potions of berserk rage v - 2 potions of brilliance w - 2 potions of invisibility x - 4 potions of resistance A - 6 potions of agility Books a - a manual of Spellcasting S - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 T - a book of Alchemy Spells Type Level a - Sublimation of Blood Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Condensation Shield Ice 4 e - Petrify Transmutation/Earth 4 f - Irradiate Conjuration/Transmutation 5 U - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 W - the Handbook of Orientation and Changing (You found it in the Dungeon) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Phase Shift Translocation 5 Miscellaneous b - a disc of storms L - a crystal ball of energy P - a box of beasts Q - a stone of tremors Comestibles f - 5 bread rations m - 42 fruits n - 4 meat rations V - 3 royal jellies Skills: + Level 9.2 Fighting + Level 14.7 Axes + Level 11.5 Armour + Level 9.5 Dodging + Level 11.6 Shields * Level 9.0 Spellcasting - Level 1.5 Charms + Level 7.1 Translocations * Level 7.6 Air Magic - Level 10.5 Invocations - Level 10.5 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Repel Missiles Chrm/Air ###... 95% 2 None b - Sublimation of Blood Necr #......... 100% 2 None c - Phase Shift Tloc ####...... 100% 5 #####.. d - Iskenderun's Battles Conj/Chrm #....... 100% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map the area around you. You do not heal naturally. Your spells are a little easier to cast, but a little less powerful. Message History The necromancer is heavily wounded. The orb of electricity engulfs you! You resist. The orb of electricity engulfs the vampire knight. The vampire knight is heavily damaged. The orb of electricity engulfs the lich. The lich is severely damaged. The orb of electricity engulfs the reaper. The reaper is heavily wounded. The orb of electricity engulfs the ghoul. The ghoul is severely damaged. The orb of electricity engulfs the Hell Sentinel. The Hell Sentinel completely resists. The orb of electricity engulfs the necromancer. The necromancer is lightly wounded. The vampire knight zaps a wand. The vampire knight is healed somewhat. It is a wand of heal wounds (7). You block the necromancer's attack. BOUMMMMG! The lich gestures at you while chanting. The bolt of cold hits you! You feel a terrible chill! 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Vanquished Creatures 2 vault wardens (D) An ironheart preserver (D) 2 vault guards (D) 2 skeletal warriors (D) An orc knight (D) 2 anubis guards (D) 3 draconians (D) A rust devil (D) An efreet (D) 2 yaktaurs (D) A fire drake (D) A tormentor (D) 2 guardian mummies (D) 3 jumping spiders (D) 3 slime creatures (D) A flying skull (D) A tarantella (D) 5 fire elementals (D) A hell hound (D) 3 necrophages (D) A phantom (D) 3 scorpions (D) 3 wights (D) 2 jellies (D) 3 mummies (D) An ooze (D) 2 adder skeletons (D) 2 adder zombies (D) A bat skeleton (D) A bat zombie (D) A giant gecko skeleton (D) A fire vortex (D) 59 creatures vanquished. Vanquished Creatures (collateral kills) An eye of devastation (D) A red devil (D) A scorpion (D) 2 adder zombies (D) 5 creatures vanquished. Vanquished Creatures (others) 2 mummies (D) A bat zombie (D) A giant gecko zombie (D) 4 creatures vanquished. Grand Total: 68 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | jalala the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 2 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a shimmering altar of Xom. 2 | D | Found a deep blue altar of Sif Muna. 4 | D | Found a corrupted altar of Lugonu. 4 | D | Found a white marble altar of Elyvilon. 4 | D | Found a roughly hewn altar of Beogh. 4 | D | Found a sparkling altar of Nemelex Xobeh. 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a bloodstained altar of Trog. 27 | D | Became a worshipper of Makhleb the Destroyer 91 | D | Entered arena 1. 91 | D | Noticed a fire elemental 91 | D | Noticed a fire elemental 95 | D | Killed a fire elemental 95 | D | Reached skill level 5 in Fighting 95 | D | Reached skill level 7 in Armour 95 | D | Reached XP level 2. HP: 20/32 MP: 2/2 95 | D | Reached XP level 3. HP: 24/39 MP: 3/3 95 | D | Reached XP level 4. HP: 28/46 MP: 4/4 95 | D | Reached XP level 5. HP: 31/52 MP: 5/5 96 | D | Killed a fire elemental 96 | D | Reached skill level 9 in Axes 96 | D | Reached XP level 6. HP: 36/61 MP: 6/6 99 | D | Got the ring of Yredelemnul's Scorn {rPois rF++ rC- MR+ Stlth-} 106 | D | Entered arena 2. 106 | D | Noticed a draconian 106 | D | Noticed a draconian 106 | D | Noticed a draconian 117 | D | Killed a draconian 117 | D | Reached skill level 11 in Axes 117 | D | Reached XP level 7. HP: 26/67 MP: 6/12 118 | D | Killed a draconian 118 | D | Acquired Makhleb's first power 118 | D | Reached XP level 8. HP: 29/75 MP: 6/15 119 | D | Killed a draconian 119 | D | Reached skill level 12 in Axes 119 | D | Reached skill level 10 in Invocations 119 | D | Reached skill level 10 in Evocations 127 | D | Entered arena 3. 127 | D | Noticed a scorpion 127 | D | Noticed a scorpion 127 | D | Noticed a jumping spider 127 | D | Noticed a tarantella 129 | D | Killed a tarantella 129 | D | Acquired Makhleb's second power 129 | D | Reached skill level 1 in Dodging 129 | D | Reached skill level 1 in Spellcasting 131 | D | Killed a scorpion 132 | D | Killed a jumping spider 132 | D | Killed a scorpion 132 | D | Acquired Makhleb's third power 141 | D | Entered arena 4. 141 | D | Noticed a scorpion 141 | D | Noticed a jumping spider 141 | D | Noticed a jumping spider 141 | D | Noticed a scorpion 144 | D | Killed a scorpion 145 | D | Killed a jumping spider 145 | D | Reached skill level 13 in Axes 145 | D | Gained mutation: You passively map the area around you. [Deep Dwarf growth] 145 | D | Reached XP level 9. HP: 81/84 MP: 10/16 146 | D | Killed a scorpion 146 | D | Acquired Makhleb's fourth power 149 | D | Killed a jumping spider 157 | D | Learned a level 2 spell: Repel Missiles 162 | D | Learned a level 2 spell: Sublimation of Blood 167 | D | Entered arena 5. 167 | D | Noticed a guardian mummy 174 | D | Killed a guardian mummy 174 | D | Reached skill level 1 in Charms 174 | D | Reached skill level 1 in Air Magic 183 | D | Entered arena 6. 183 | D | Noticed a phantom 183 | D | Noticed a necrophage 183 | D | Noticed a necrophage 183 | D | Noticed a wight 183 | D | Noticed a necrophage 189 | D | Killed a wight 189 | D | Killed a necrophage 189 | D | Acquired Makhleb's fifth power 190 | D | Killed a necrophage 192 | D | Killed a necrophage 196 | D | Killed a phantom 201 | D | Identified the Handbook of Orientation and Changing (You found it in the Dungeon) 208 | D | Learned a level 5 spell: Phase Shift 211 | D | Got the ring "Ramealuc" {MR+ Int+7 Stlth+} 219 | D | Entered arena 7. 219 | D | Noticed a slime creature 219 | D | Noticed a slime creature 219 | D | Noticed a jelly 219 | D | Noticed a jelly 219 | D | Noticed an eye of devastation 223 | D | Killed a jelly 227 | D | Killed a jelly 228 | D | Killed a slime creature 228 | D | Reached skill level 5 in Dodging 228 | D | Reached skill level 1 in Translocations 228 | D | Killed a slime creature 228 | D | Killed an eye of devastation 235 | D | Got the ring "Forget-Me-Not" {Ice rElec Dex+5} 239 | D | Reached XP level 10. HP: 92/94 MP: 17/17 240 | D | Entered arena 8. 240 | D | Noticed a fire elemental 240 | D | Noticed an efreet 240 | D | Noticed a fire elemental 240 | D | Noticed a hell hound 240 | D | Noticed a fire drake 240 | D | Noticed a fire elemental 241 | D | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [helix card] 243 | D | Killed a hell hound 243 | D | Killed a fire drake 243 | D | Reached skill level 5 in Spellcasting 253 | D | Killed a fire elemental 253 | D | Reached XP level 11. HP: 91/100 MP: 18/18 253 | D | Killed a fire elemental 253 | D | Killed an efreet 255 | D | Killed a fire elemental 273 | D | Entered arena 9. 273 | D | Noticed an anubis guard 273 | D | Noticed a guardian mummy 273 | D | Noticed an anubis guard 275 | D | Reached skill level 10 in Shields 279 | D | Killed a guardian mummy 280 | D | Killed an anubis guard 280 | D | Reached skill level 10 in Armour 282 | D | Killed an anubis guard 307 | D | Learned a level 5 spell: Iskenderun's Battlesphere 307 | D | Entered arena 10. 307 | D | Noticed an orc knight 307 | D | Noticed a vault guard 307 | D | Noticed a yaktaur 307 | D | Noticed a slime creature 307 | D | Noticed a vault warden 307 | D | Noticed a yaktaur 307 | D | Noticed an ironheart preserver 307 | D | Noticed a vault warden 307 | D | Noticed a vault guard 315 | D | Killed an ironheart preserver 315 | D | Reached skill level 14 in Axes 315 | D | Reached skill level 5 in Air Magic 316 | D | Killed a vault warden 316 | D | Reached skill level 5 in Translocations 316 | D | Killed a yaktaur 316 | D | Killed a vault guard 316 | D | Killed a slime creature 317 | D | Killed a vault warden 317 | D | Killed an orc knight 317 | D | Killed a vault guard 321 | D | Killed a yaktaur 321 | D | Reached XP level 12. HP: 111/114 MP: 21/24 345 | D | Entered arena 11. 345 | D | Noticed a tormentor 345 | D | Noticed a red devil 345 | D | Noticed a rust devil 347 | D | Noticed a flying skull 347 | D | Noticed a skeletal warrior 348 | D | Noticed a wight 351 | D | Noticed a skeletal warrior 356 | D | Killed a tormentor 356 | D | Killed a rust devil 360 | D | Killed a flying skull 362 | D | Killed a skeletal warrior 364 | D | Killed a wight 368 | D | Killed a red devil 369 | D | Killed a skeletal warrior 406 | D | Entered arena 12. 406 | D | Noticed a wight 406 | D | Noticed a vampire knight 406 | D | Noticed a necromancer 406 | D | Noticed a vampire knight 407 | D | Noticed a lich 407 | D | Noticed a necromancer 407 | D | Noticed a ghoul 411 | D | Killed a wight 412 | D | Noticed a Hell Sentinel 419 | D | Noticed a reaper 422 | D | Killed from afar by a lich Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Broad axe | 3 | 10 | 27 | 30 || 70 Invok: Major Destruction | | | | 3 || 3 Lesser Servant of | | | | 1 || 1 Evoke: Wand | | | 1 | || 1 Deck | | | 4 | 1 || 5 Disc of storms | | | | 34 || 34 Use: Potion | | | 1 | 6 || 7 Stab: Distracted | | | | 1 || 1