Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 93 jackrogers the Poker (level 4, -2/33 HPs) Began as a Merfolk Gladiator on Nov 7, 2016. Slain by Clumber's ghost (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:21 (2383 turns). jackrogers the Poker (Merfolk Gladiator) Turns: 2383, Time: 00:05:21 Health: -2/33 AC: 4 Str: 15 XL: 4 Next: 62% Magic: 4/4 EV: 15 Int: 7 God: Gold: 123 SH: 0 Dex: 15 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis + a - +1 trident rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) l - ring of see invisible {sInv, !d} @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +1 trident (weapon) e - a +1 antimagic short sword (You found it on level 1 of the Dungeon) Missiles d - 3 throwing nets {=f, !d} i - 116 stones (quivered) j - 14 poisoned needles k - 37 arrows r - 16 sling bullets y - 4 tomahawks Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery l - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) w - a cursed -2 ring of dexterity {unknown} (You found it on level 3 of the Dungeon) Wands q - a wand of confusion (6/48) (You found it on level 2 of the Dungeon) Scrolls m - 2 scrolls of teleportation s - a scroll of amnesia {unknown} t - a scroll of random uselessness {unknown} u - a scroll of identify {unknown} Potions h - a potion of might {unknown} n - 2 potions of berserk rage {unknown} o - a potion of lignification {unknown} p - a potion of beneficial mutation {unknown} v - a potion of haste {unknown} Comestibles f - 2 bread rations {@e1} g - 3 meat rations {@e2} x - a slice of pizza Skills: - Level 2.1 Fighting + Level 6.4 Polearms - Level 2.0 Throwing + Level 5.4 Dodging You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Clumber's ghost, amateur MiFi Message History The floor, spattered with blood. Aim: Clumber's ghost (lightly damaged, chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Clumber's ghost barely misses you. You hit Clumber's ghost. Clumber's ghost hits you! * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 2/33 hp. MASSIVE DAMAGE!! There is an open door here. A rat comes into view. The rat moves out of view. The rat twitches its whiskers. There is a stone staircase leading up here. Clumber's ghost misses you. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling hungry. You regained 7 hp, and now have 11/33 hp. Unknown command. You start resting. You are feeling very hungry. You regained 20 hp, and now have 31/33 hp. Unknown command. You start resting. Health restored: 33 There is a stone staircase leading down here. You climb downwards. Level annotation: Clumber's ghost, amateur MiFi There is a stone staircase leading up here. You see here a club. There is an escape hatch in the floor here. You are near starving! s - a scroll labeled LINASAI WUSAOV There is a stone staircase leading up here. Clumber's ghost is too close now for your liking. Clumber's ghost is nearby! Unknown command. Aim: Clumber's ghost (hasn't noticed you, chance to defeat MR: 34%) Clumber's ghost turns its malevolent gaze towards you. Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. There is a stone staircase leading up here. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost easily resists. Evoking this partially-identified wand wasted a few charges. Clumber's ghost closely misses you. Aim: Clumber's ghost (chance to defeat MR: 34%) Clumber's ghost appears confused. Evoking this partially-identified wand wasted a few charges. You hit Clumber's ghost. You catch the helpless Clumber's ghost completely off-guard! You hit Clumber's ghost. Attack whom? Aim: Clumber's ghost (lightly damaged, confused) You reach to attack! You puncture Clumber's ghost! Attack whom? Aim: Clumber's ghost (moderately damaged, confused) You reach to attack! You hit Clumber's ghost. Attack whom? Aim: Clumber's ghost (moderately damaged, confused) You reach to attack! You strike the helpless Clumber's ghost from behind! You hit Clumber's ghost but do no damage. You hit Clumber's ghost but do no damage. Clumber's ghost hits you! You take 14 damage, and have 19/33 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You hit Clumber's ghost but do no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: Clumber's ghost (moderately damaged, confused) You reach to attack! You hit Clumber's ghost. Attack whom? Aim: Clumber's ghost (heavily damaged, confused) You hit Clumber's ghost. Clumber's ghost seems less confused. Clumber's ghost hits you! You take 9 damage, and have 10/33 hp. MASSIVE DAMAGE!! You hit Clumber's ghost. Clumber's ghost closely misses you. You hit Clumber's ghost. Clumber's ghost hits you! You die... ......##..##.###.# ##.#####..##.###.# #.......÷##.....# ..#####.######### #.# #.# #############.## #........<.....# #..###.#.@###..# #..#.....W.##..# #..#.#.#.......# ##### #..#.#.#..##...#####...# #.........#..........#.# #......##.##...#####...# ####÷####......# ##.#### ###.########.## #...... #.....# #.# ##.#### You could see Clumber's ghost. Vanquished Creatures 2 adders (D:2) 2 oozes 3 worms A dart slug (D:3) 2 leopard geckos (D:1) 4 orcs (D:3) 6 goblins 5 hobgoblins 2 jackals (D:1) A quokka (D:2) 8 bats 7 frilled lizards 5 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jackrogers the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 256 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 434 | D:1 | Reached skill level 5 in Polearms 697 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1165 | D:2 | Reached skill level 6 in Polearms 1319 | D:2 | Reached skill level 5 in Dodging 1347 | D:2 | Reached XP level 4. HP: 32/33 MP: 4/4 1876 | D:3 | Noticed Clumber's ghost (amateur MiFi) 1892 | D:3 | HP: 2/33 [Clumber's ghost (15)] 2383 | D:3 | Slain by Clumber's ghost Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.4 Dodging | 5 | 5.4 Fighting | | 2.1 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 106 | 59 || 165 Throw: Stone | 28 | 14 || 42 Evoke: Wand | | 10 || 10 Use: Scroll | 5 | || 5 Stab: Confused | | 4 || 4 Eat: Chunk | 1 | 2 || 3 Armor: Leather armour | 23 | 7 || 30 Dodge: Dodged | 57 | 23 || 80 Vault maps used: D:1: matt_arrival_grand_opening, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_i, corexii_leaking_fountain D:2: first_bread, minmay_misc_feat_diagonals, minmay_pentomino_w2 D:3: uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 1.9 | 11.5 | 246.0 Dungeon | 100.0 | 100.0 | 0.4 | 1.9 | 11.5 | 246.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 44.7 +-------+-------+-------+-------+-------+----------------------