Dungeon Crawl Stone Soup version 0.23-a0-449-g8e4cbf7 (webtiles) character file. 51 isock the Chopper (level 3, -5/30 HPs) Began as a Draconian Gladiator on Nov 21, 2018. Slain by an ogre ... wielding a +0 giant club (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (1588 turns). isock the Chopper (Draconian Gladiator) Turns: 1588, Time: 00:01:03 Health: -5/30 AC: 5 Str: 16 XL: 3 Next: 57% Magic: 3/3 EV: 13 Int: 9 God: Gold: 81 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 3 throwing nets (quivered) Armour b - a +0 hat (worn) Scrolls e - 4 scrolls of identify {unknown} h - a scroll of immolation {unknown} j - 3 scrolls of fog {unknown} Potions f - a potion of mutation {unknown} g - a potion of flight {unknown} i - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} l - a potion of ambrosia {unknown} m - a potion of invisibility {unknown} n - a potion of brilliance {unknown} Comestibles d - 4 rations Skills: + Level 2.5 Fighting + Level 3.7 Axes + Level 2.0 Throwing + Level 3.3 Dodging + Level 0.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ogre. The ogre is moderately wounded. The ogre barely misses you. You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You die... .. . . .. #. #. .######### #.#### ..###........# ##..... #...........# #....#. ..#...........# ##...... ..............# ........ #...O@......# ######.. #...##'##.... ..# #.. #.. #.##.# # #.# #.. #... #.##.# #.# #.. # . #.##.# #.# #.# #.#.##.#####.###### #.#......##........ #####............###### .........##.###.####### You could see an ogre. Vanquished Creatures An adder (D:2) A worm (D:2) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins 8 jackals A ball python (D:1) 5 bats 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isock the Draconian Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 8/25 MP: 2/2 905 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 1581 | D:2 | Noticed an ogre 1588 | D:2 | Slain by an ogre Vault maps used: D:1: lemuel_arrival_cross D:2: grunt_temple_overflow_opulence, okawaru_ov_weapons_minmay, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Throwing | 2 | 2.0 Fighting | | 2.5 Axes | | 3.7 Stealth | | 0.2 Action || total -------------------------++------- Melee: War axe || 75 Tailslap || 7 Stab: Sleeping || 4 Eat: Chunk || 1 Armor: Skin || 19 Dodge: Dodged || 59 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 0 | 0.0 | 34 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 43 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 30 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------