Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 0 isock the Sneak (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Jan 17, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (14 turns). isock the Sneak (Gnoll Wanderer) Turns: 14, Time: 00:00:08 Health: 20/20 AC: 6 Str: 12 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 14 God: Gold: 12 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . b - +2 blowgun rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +2 blowgun (weapon) e - a +0 dagger Armour d - a +0 ring mail (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 4.4 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 5.8 Stealth + Level 0.0 Shields + Level 2.3 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Found a staircase leading out of the dungeon. You now have 12 gold pieces. There is a dry fountain here. A bat comes into view. Found 3 gold pieces. A bat is nearby! Firing (i - inventory): a - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) You shoot a curare-tipped needle. The curare-tipped needle hits the bat. The bat is poisoned. The bat convulses. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..... #...# +.... ... ... .######.### .....$....# ∆ ..#####@# ........# ∆ ...#####.###### ................ #######.######## #.............### .......⌠......... ...........(....⌠ ..⌠..(......⌠.... There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | isock set off with: a curare-tipped needle, a +2 blowgun, a potion of curing, a +0 ring mail, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 14 | D:1 | Quit the game Action || total -------------------------++------- Fire: Blowgun || 1