Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 6 isock the Ducker (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Jan 15, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (125 turns). isock the Ducker (Gnoll Wanderer) Turns: 125, Time: 00:00:17 Health: 0/17 AC: 2 Str: 12 XL: 1 Next: 90% Magic: 2/2 EV: 15 Int: 12 God: Gold: 11 SH: 0 Dex: 18 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - 2 scrolls of fear d - a scroll of teleportation g - a scroll of immolation {unknown} Books c - the Compendium of the Voyage Spells Type Level a - Apportation Translocation 1 b - Gell's Gravitas Translocation 3 Comestibles f - a ration Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 2.4 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 2.0 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 3.6 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 2.4 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The jackal completely misses you. x2; The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. x2 The jackal misses you. You see here a jackal corpse. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal misses you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal completely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You die... ### ∆ ..# #.# ##.# #### ∆ #@.# ..# # ∆ #h######'#.##.## #Kg.g....†...... ##..†.....###..# #.####...# #†.......# #.####...# #.## ##### .)# #..# ..# You could see a jackal, a goblin and a kobold. Vanquished Creatures A bat (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | isock the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | isock set off with: a +2 dagger, a scroll of fear, the Compendium of the Voyage, a scroll of teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 0 | D:1 | Identified the Compendium of the Voyage 125 | D:1 | Slain by a jackal Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 4.0 Shields | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 0.1 Conjurations | | 0.1 Hexes | | 0.1 Charms | | 0.1 Summonings | | 0.1 Translocations | | 0.1 Transmutations | | 0.1 Fire Magic | | 3.6 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 2.4 Action || total -------------------------++------- Melee: Dagger || 29 Bite || 4 Armor: Robe || 7 Dodge: Dodged || 50