Dungeon Crawl Stone Soup version 0.24-a0-269-g32ec7ca (webtiles) character file. Game seed: 8282677251611913274 34 ishanyx the Skirmisher (level 3, 0/49 HPs) Began as a Minotaur Fighter on Apr 22, 2019. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (761 turns). ishanyx the Skirmisher (Minotaur Fighter) Turns: 761, Time: 00:01:08 Health: 0/49 AC: 21 Str: 20 XL: 3 Next: 14% Magic: 2/2 EV: 2 Int: 5 God: Gold: 79 SH: 9 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.08/turn (no ring) @: tree-form A: (retaliatory headbutt) a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (melded) c - a +0 shield (worn) n - a +2 hat of intelligence (melded) Scrolls e - 2 scrolls of enchant armour {unknown} g - a scroll of immolation {unknown} h - 2 scrolls of remove curse {unknown} i - a scroll of fog {unknown} j - a scroll of magic mapping {unknown} k - a scroll of blinking {unknown} Potions d - a potion of might Comestibles f - 3 rations Skills: + Level 4.1 Fighting + Level 3.0 Axes + Level 4.0 Armour + Level 0.2 Dodging + Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You reflexively headbutt those who attack you in melee.)) ((You have a pair of horns on your head.)) Message History The jackal bites you but does no damage. Terence hits you but does no damage. You are electrocuted! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Your shield prevents you from hitting Terence. Terence is almost dead. You barely miss the jackal. The jackal completely misses you. You block the jackal's attack. You block Terence's attack. Unknown command. You hit Terence. Terence is almost dead. You hit the jackal but do no damage. You block the jackal's attack. Terence hits you but does no damage. The jackal bites you but does no damage. Unknown command. Your shield prevents you from hitting Terence. Terence is almost dead. You closely miss the jackal. The jackal bites you. You die... #.#.......# #.#<......# #.######### #...# ###.# #.# #.############.# #..............# ########♣h...... #@†...... #........ ......... ....?.... .......... .......... ........... You could see Terence and a jackal. Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 giant cockroaches A goblin (D:1) 6 hobgoblins (D:1) 2 jackals (D:2) 6 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 9 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ishanyx the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 62 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 616 | D:1 | Reached XP level 3. HP: 33/33 MP: 2/2 746 | D:2 | Noticed Terence 758 | D:2 | HP: 2/49 [Terence/+0 hand axe of electrocution (13)] 761 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, minmay_misc_feat_columns D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Shields | 4 | 4.1 Armour | 4 | 4.0 Axes | 3 | 3.0 Dodging | | 0.2 Action || total -------------------------++------- Melee: War axe || 77 Headbutt || 10 Use: Potion || 2 Armor: Scale mail || 34 Skin || 11 Dodge: Dodged || 31 Block: Shield || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 5 | 10.2 | 26 | 5 | 16.1 +---------+---------+-------+---------+---------+------- D:1 | 38 | 5 | 11.6 | 23 | 5 | 17.9 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------