Dungeon Crawl Stone Soup version 0.23-a0-299-g9a66eeb (webtiles) character file. 48 ishanyx the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Oct 7, 2018. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1001 turns). ishanyx the Poker (Merfolk Gladiator) Turns: 1001, Time: 00:02:33 Health: -2/28 AC: 5 Str: 14 XL: 3 Next: 72% Magic: 3/3 EV: 13 Int: 7 God: Gold: 62 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +1 helmet rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn e - -3 ring of dexterity (curse) MPRegen 0.08/turn h - ring of resist corrosion @: very slightly contaminated, invisible A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +1 helmet (worn) Jewellery e - a cursed -3 ring of dexterity (left hand) h - a ring of resist corrosion (right hand) i - a +4 ring of strength {unknown} Scrolls k - a scroll of magic mapping l - a scroll of identify Potions g - a potion of haste Comestibles f - 2 rations Skills: + Level 2.6 Fighting + Level 5.6 Polearms + Level 2.2 Throwing + Level 0.3 Armour + Level 4.4 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin wields an uncursed enchanted hunting sling. The goblin shoots a stone. The stone hits the hobgoblin. The hobgoblin dies! The hobgoblin closely misses you. You are very lightly contaminated with residual magic. Unknown command. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The goblin misses you. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin shoots a stone. The stone completely misses the goblin. The stone barely misses you. The stone hits the hobgoblin but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. The goblin hits you with a dagger. You die... #.###<#.### ##...[.)[... #######...##†#.### #.......#....#.# # #.# ###...####.# #.#$# #..........# #.#.# #.##.#####.# #gg# #.##.#####.# #m# #.##.....†(# #.#g###.##.####### #.)g.......# ###.###.#### ...(....# ######### You could see 2 hobgoblins and 2 goblins. Vanquished Creatures Robin (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:2) 7 goblins 6 hobgoblins 9 kobolds 3 bats (D:1) 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ishanyx the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 216 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 434 | D:1 | Reached skill level 5 in Polearms 704 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 979 | D:2 | Noticed Robin 989 | D:2 | Killed Robin 1000 | D:2 | HP: 1/28 [hobgoblin/club[Robin] (5)] 1001 | D:2 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_yet_another_circle D:2: nicolae_gozag_cash_rules_everything_around_me, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.6 Fighting | | 2.6 Throwing | | 2.2 Armour | | 0.3 Dodging | | 4.4 Action || total -------------------------++------- Melee: Trident || 113 Use: Scroll || 6 Potion || 1 Armor: Leather armour || 33 Dodge: Dodged || 67 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 21 | 30.4 | 27 | 5 | 15.6 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 8 | 21 | 72.4 | 4 | 5 | 55.6 +---------+---------+-------+---------+---------+-------