ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed. Version: Dungeon Crawl Stone Soup 0.22-b1-26-g9dbaab1 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.22 -name infinitevox -rc /dgldir/rcfiles/crawl-0.22/infinitevox.rc -macro /dgldir/rcfiles/crawl-0.22/infinitevox.macro -morgue /dgldir/morgue/infinitevox/ -webtiles-socket /crawl-master/webserver/sockets/infinitevox:2018-08-06.14:31:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-0.22(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5f4113]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.22(_Z13do_crash_dumpv+0x419) [0x5fbb79]: do_crash_dump() /usr/games/crawl-0.22(_Z20crash_signal_handleri+0x9c) [0x5f439c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f77dabc04c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f77daf56b7b]: /usr/games/crawl-0.22() [0x5fb1e9] /usr/games/crawl-0.22() [0x5fb4b1] /usr/games/crawl-0.22() [0xa1778d] /usr/games/crawl-0.22(_Z13init_trainingv+0x76) [0xa193f6]: init_training() /usr/games/crawl-0.22(_Z10setup_gameRK11newgame_def+0x475) [0x97ee25]: setup_game(newgame_def const&) /usr/games/crawl-0.22(_Z12startup_stepv+0x94e) [0xa86d9e]: startup_step() /usr/games/crawl-0.22(main+0x103) [0xbfe1a3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f77dabab76d]: /usr/games/crawl-0.22() [0x554bf9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f77daf5684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f77daf5684e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005f47cb in call_gdb (file=0x7f77daf41180) at crash.cc:435 gdb = attach_cmd = "attach 6765\000\000\000\000\000\000\000\000" #2 0x00000000005fbb99 in do_crash_dump () at dbg-asrt.cc:677 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28e8698 "/dgldir/morgue/infinitevox/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x295c3a8 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2afeb28 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed."}} file = 0x7f77daf41180 t = 1533565862 name = "/dgldir/morgue/infinitevox/crash-infinitevox-20180806-143102.txt", '\000' #3 0x00000000005f439c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f77daf56b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005fb1e9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd26f9c9c0 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed.", assert=) at dbg-asrt.cc:802 No locals. #7 0x00000000005fb4b1 in AssertFailed (expr=0xce7c70 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xc2f305 "skills.cc", line=419, text=0x0) at dbg-asrt.cc:840 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 419 failed.\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\016\000\000\000\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377\377" args = {{gp_offset = 4294967295, fp_offset = 4294967295, overflow_arg_area = 0xffffffffffffffff, reg_save_area = 0xffffffffffffffff}} fileName = #8 0x0000000000a1778d in _init_queue (queue=..., array=...) at skills.cc:419 No locals. #9 0x0000000000a193f6 in init_training () at skills.cc:698 skills = {mData = {0 }} #10 0x000000000097ee25 in _setup_generic (ng=...) at ng-setup.cc:542 No locals. #11 setup_game (ng=...) at ng-setup.cc:404 No locals. #12 0x0000000000a86d9e in startup_step () at startup.cc:1242 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25802d8 "infinitevox"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x297a488 "infinitevox.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2840750, _M_finish = 0x2840754, _M_end_of_storage = 0x2840754}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2690900, _M_finish = 0x2690904, _M_end_of_storage = 0x2690904}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x25802d8 "infinitevox"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12ddb98 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_DEMONSPAWN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bfe1a3 in _launch_game () at main.cc:407 game_start = ccon = {cstate = 64, smartcstate = false} #14 _launch_game_loop () at main.cc:379 game_ended = false #15 main (argc=, argv=) at main.cc:334 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Aug 6 2018 at 00:14:18 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.22/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.22/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.22/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.22-b1-26-g9dbaab1) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [infinitevox] Species: Demonspawn Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 12 (12) 12 (12) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/50 Short Blades | | 1 | 0 | 0 | 0 | 0/59 Long Blades | | 1 | 0 | 0 | 0 | 0/59 Axes | | 1 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | | 1 | 0 | 0 | 0 | 0/59 Staves | | 1 | 0 | 0 | 0 | 0/59 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 0 | 0 | 0 | 0/50 Shields | | 1 | 0 | 1 | 151 | 92/119 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 2 | 151 | 1/150 Necromancy | | 1 | 0 | 0 | 0 | 0/42 Translocations | | 1 | 0 | 0 | 0 | 0/59 Transmutations | | 1 | 0 | 0 | 0 | 0/59 Fire Magic | | 1 | 0 | 0 | 0 | 0/59 Ice Magic | | 1 | 0 | 2 | 301 | 123/178 Air Magic | | 1 | 0 | 0 | 0 | 0/59 Earth Magic | | 1 | 0 | 1 | 59 | 0/119 Poison Magic | | 1 | 0 | 2 | 151 | 1/150 Invocations | | 1 | 0 | 0 | 0 | 0/29 Evocations | | 1 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 club eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>