Dungeon Crawl Stone Soup version 0.24-a0-489-g1c7b743 (webtiles) character file. Game seed: 5604716184543350503 27 indyram44 the Twirler (level 2, -10/22 HPs) Began as a Demonspawn Gladiator on July 11, 2019. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1112 turns). indyram44 the Twirler (Demonspawn Gladiator) Turns: 1112, Time: 00:03:18 Health: -10/22 AC: 4 Str: 17 XL: 2 Next: 93% Magic: 2/2 EV: 13 Int: 9 God: Gold: 120 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm + (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... j - amulet of the gourmand HPRegen 0.07/turn n - +3 ring of strength MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets h - 3 javelins i - 58 stones l - 6 boomerangs (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - an amulet of the gourmand (around neck) n - a +3 ring of strength (left claw) Scrolls g - 2 scrolls of amnesia {unknown} m - 2 scrolls of identify {unknown} Potions e - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} Comestibles f - 5 rations Skills: + Level 2.2 Fighting * Level 2.9 Staves * Level 2.2 Throwing * Level 0.8 Armour + Level 2.8 Dodging + Level 0.3 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The boomerang hits the ogre but does no damage. The ogre is moderately wounded. Throwing (i - inventory. (/) - cycle) l - 6 boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a boomerang. The boomerang hits the ogre but does no damage. The ogre is moderately wounded. The ogre barely misses you. You closely miss the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....# #...# . #...# #.# +.... .#.#. ...### ..... .S.. #....######O## #....#.....@.#.### #.................. ##...#.###.#.#..... ..........#.#.#..### #####.#.#.#.#...... #.#...#.#.#...## # #...#.#.#...##### #...#.#.#........ # #.....#........# You could see an ogre and an adder. Vanquished Creatures A worm (D:2) A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 bats 4 frilled lizards 4 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | indyram44 the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 345 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 345 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 1105 | D:2 | Noticed an ogre 1112 | D:2 | Mangled by an ogre Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_corners D:2: layout_basic, grunt_temple_overflow_open, first_ration, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.2 Fighting | | 2.2 Staves | | 2.9 Armour | | 0.8 Dodging | | 2.8 Stealth | | 0.3 Action || total -------------------------++------- Melee: Quarterstaff || 71 Throw: Boomerang || 4 Stab: Sleeping || 1 Eat: Chunk || 5 Armor: Leather armour || 18 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 39 | 0 | 0.0 | 24 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------