Dungeon Crawl Stone Soup version 0.22-a0-499-g80674aa (webtiles) character file. 4 imreas the Magician (level 1, 0/13 HPs) Began as a Hermit Crab Wizard on Nov 9, 2018. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (114 turns). imreas the Magician (Hermit Crab Wizard) Turns: 114, Time: 00:00:15 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 60% Magic: 6/6 EV: 12 Int: 20 God: Gold: 18 SH: 0 Dex: 9 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: pincers, sturdy frame 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of enchant weapon {unknown} f - 2 scrolls of teleportation {unknown} Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - a ration Skills: + Level 2.2 Dodging + Level 2.0 Stealth + Level 4.2 Spellcasting + Level 1.1 Conjurations Level 1.1 Summonings Level 1.1 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 8% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your physical structure is perfection and can not be permanently altered. You have pincers for hands. Your movements are significantly less encumbered by armour. (ER -6) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. A jackal comes into view. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The goblin misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You die... #.# #..####.# #.# #.......# ..# #.####### ### #.#.. #.#.# ######.#.# #........# #.#####..# #@g# #g.h...# #..##### #... ..### .## + You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures 2 hobgoblins (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | imreas the Hermit Crab Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 114 | D:1 | Slain by a hobgoblin Vault maps used: D:1: grunt_arrival_crossed_arrows, minmay_tetromino_t2 Action || total -------------------------++------- Melee: Unarmed || 21 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 114 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 4 | 0.0 | 114 +---------+---------+-------+---------+---------+-------+---------