Dungeon Crawl Stone Soup version 0.22-a0-580-gd5db89c (webtiles) character file. 62 iishen the Twirler (level 3, 29/29 HPs) Began as a Demonspawn Gladiator on July 2, 2018. Quit the game on level 3 of the Dungeon. The game lasted 00:02:16 (1369 turns). iishen the Twirler (Demonspawn Gladiator) Turns: 1369, Time: 00:02:17 Health: 29/29 AC: 4 Str: 15 XL: 3 Next: 85% Magic: 3/3 EV: 13 Int: 9 God: Gold: 48 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield, sanguine armour 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) i - 21 sling bullets n - 32 arrows p - 9 poisoned needles Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} j - a scroll of amnesia {unknown} k - 5 scrolls of identify {unknown} r - a scroll of remove curse {unknown} s - a scroll of enchant armour {unknown} t - a scroll of fear {unknown} Potions l - a potion of agility {unknown} m - a potion of might {unknown} o - a potion of heal wounds {unknown} q - 2 potions of lignification {unknown} Comestibles f - a ration h - 3 chunks of flesh Skills: + Level 3.0 Fighting * Level 3.5 Staves - Level 1.7 Throwing - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. When seriously injured, your bleeding wounds create armour. (AC +0) Message History There is a stone staircase leading down here. A goblin comes into view. It is wielding a club. The goblin shouts! A goblin is nearby! The goblin barely misses you. You hit the goblin. You kill the goblin! Things that are here: a club; a goblin corpse You butcher the goblin corpse. h - 3 chunks of flesh You see here a club. x2 Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.# #.#...#### #........ #.......# #@# #.# #.# #.# ..# ### There were no monsters in sight! Vanquished Creatures 2 oozes 2 worms (D:2) A leopard gecko (D:2) A ball python (D:1) 12 giant cockroaches (D:2) 6 goblins A hobgoblin (D:2) 2 jackals (D:1) 5 kobolds 5 bats A jackal skeleton (D:2) 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | iishen the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 241 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 241 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 742 | D:2 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 742 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1369 | D:3 | Quit the game Vault maps used: D:1: mrwooster_arrival_arrow, item_on_display_a D:2: minmay_roachtagon D:3: minmay_diamond_boxcup, first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Staves | 3 | 3.5 Fighting | 3 | 3.0 Throwing | | 1.7 Action || total -------------------------++------- Melee: Quarterstaff || 106 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Leather armour || 37 Dodge: Dodged || 130 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 89 | 0.0 | 0 | 40 | 0.0 | 1369 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 32 | 0.0 | 0 | 16 | 0.0 | 635 D:2 | 0 | 57 | 0.0 | 0 | 24 | 0.0 | 733 +---------+---------+-------+---------+---------+-------+---------