Dungeon Sprint DCSS version 0.26-a0-611-g354ed81 (webtiles) character file. Game seed: 9421475118240464262 8022 iamoutofideas the Peltast (level 11, -1/111 HPs) Began as a Deep Dwarf Fighter on Sept 6, 2020. Was the Champion of Qazlal. Hit by a javelin thrown by a merfolk javelineer (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:36 (373 turns). iamoutofideas the Peltast (Deep Dwarf Fighter) Turns: 373, Time: 00:03:37 Health: -1/111 AC: 23 Str: 29 XL: 11 Next: 4% Magic: 19/19 (10) EV: 1 Int: 9 God: Qazlal [******] Gold: 0 SH: 41 Dex: 12 Spells: 10/10 levels left rFire + + . SeeInvis + F - +7 Singing Sword {vorpal, sonic wave} rCold + . . Faith . G - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Spirit . K - +5 gold dragon scales rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . NoTele + (no gloves) MR ++... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn D - +6 ring of strength MPRegen 0.16/turn b - ring "Ilaas" {rPois MP+9 SInv} @: protected from fire, non-regenerating, repel missiles, very slow A: damage resistance, heal wounds, sense surroundings 2, no regeneration a: Heal Wounds, Upheaval, Elemental Force, Disaster Area, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 1 branch Inventory: Hand Weapons F - the +7 Singing Sword (weapon) {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. Armour a - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. G - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. H - a +3 kite shield I - a +3 tower shield J - a +5 crystal plate armour K - +5 gold dragon scales (worn) Jewellery b - the ring "Ilaas" (right hand) {rPois MP+9 SInv} (You found it in the Dungeon) [ring of magical power] It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. c - an uncursed ring of protection from cold y - an uncursed ring of flight z - an uncursed ring of see invisible A - a +4 ring of protection D - a +6 ring of strength (left hand) E - a +6 ring of strength L - a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} (You found it in the Dungeon) [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. Wands v - a wand of disintegration (7) w - a wand of iceblast (7) x - a wand of acid (7) Scrolls j - 4 scrolls of blinking p - 4 scrolls of amnesia q - 7 scrolls of fog r - a scroll of holy word s - 5 scrolls of identify t - 5 scrolls of remove curse u - 2 scrolls of fear B - 4 scrolls of enchant armour Potions d - 5 potions of might e - 10 potions of curing f - 8 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of stabbing Miscellaneous C - a condenser vane (2/2) Skills: + Level 11.0 Fighting + Level 14.2 Long Blades + Level 12.1 Armour + Level 17.2 Shields You had 10 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map the area around you. You do not regenerate. Message History The merfolk javelineer is moderately wounded. You slice the merfolk javelineer!! The Screaming Sword sets up a furious crescendo. You send a blast of sound all around you. The merfolk javelineer is blasted. The merfolk javelineer is severely wounded. x2 The merfolk javelineer throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * You hear a splash. You barely miss the merfolk javelineer. The merfolk javelineer is severely wounded. The merfolk javelineer throws a javelin. The javelin pierces through you! * * * LOW HITPOINT WARNING * * * You hear a splash. Your unstable footing causes you to fumble your attack. The merfolk javelineer throws a javelin. The javelin pierces through you!! You die... , , ▓..|[}|[≈.▓..)}|[=..▓ ▓.≈)|[|:.≈▓...))))..▓ , ▓........≈▓..)))....▓ , ▓≈.≈.≈.).≈▓....)))..▓ ,, ,, ▓≈≈≈...≈..▓....)....▓ ,▓...≈..≈..▓.........▓ , ▓.≈..())≈≈▓.........▓ ,, ▓≈▓(..))▓m▓....©....▓ , ▓≈≈(.©§(@≈▓▓▓▓▓▓▓▓▓▓▓ * * ▓▓▓▓▓▓▓▓▓▓▓ * ** * * * , 8 , , , , , *,, , , , * ,, , , , , , , , , ,, , , , , , , , , , ,, , , , , , ,,* ,, ,, , ,,,, * You could see a merfolk javelineer. Vanquished Creatures 2 merfolk aquamancers (D) A dancing weapon (D) A satyr (D) A deep elf knight (D) A deep elf mage (D) A manticore (D) A merfolk siren (D) A rime drake (D) 4 merfolk (D) A wind drake (D) An air elemental (D) A snapping turtle (D) A steam dragon (D) A water elemental (D) A naga (D) 2 acid dragons (D) 2 water moccasins (D) 5 hell hounds (D) 5 orc warriors (D) 2 swamp drakes (D) 2 wolves (D) 5 orc priests (D) An iron imp (D) 2 iguanas (D) 3 orc wizards (D) 5 adders (D) A white imp (D) An adder zombie (D) 4 orcs (D) A bat skeleton (D) A bat zombie (D) A jackal zombie (D) 62 creatures vanquished. Vanquished Creatures (others) A bat skeleton (D) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iamoutofideas the Deep Dwarf Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Banished a spatial maelstrom 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 2 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 2 | D | Found the +10 dark maul {vorpal} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 2 | D | Found the cursed +14 obsidian axe {vorpal, +Fly SInv | *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {*Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +0 sword of Power 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {vorpal, sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 112 | D | Became a worshipper of Qazlal Stormbringer 125 | D | Entered arena 2. 125 | D | Noticed an orc priest 125 | D | Found a transporter. 128 | D | Killed an orc priest 128 | D | Reached skill level 4 in Shields 128 | D | Reached XP level 2. HP: 30/30 MP: 2/2 128 | D | Reached XP level 3. HP: 36/36 MP: 3/3 137 | D | Got the ring "Ilaas" {rPois MP+9 SInv} 144 | D | Entered arena 3. 144 | D | Noticed a merfolk 144 | D | Noticed a merfolk 144 | D | Noticed a merfolk 144 | D | Found a transporter. 156 | D | Killed a merfolk 156 | D | Reached * piety under Qazlal 156 | D | Reached skill level 5 in Long Blades 156 | D | Reached skill level 8 in Shields 156 | D | Reached XP level 4. HP: 38/48 MP: 4/4 156 | D | Reached XP level 5. HP: 44/55 MP: 5/5 159 | D | Killed a merfolk 159 | D | Reached skill level 9 in Shields 159 | D | Reached XP level 6. HP: 49/66 MP: 6/6 165 | D | Killed a merfolk 165 | D | Reached skill level 10 in Shields 165 | D | Reached XP level 7. HP: 54/72 MP: 7/7 225 | D | Entered arena 4. 225 | D | Found a transporter. 227 | D | Reached ** piety under Qazlal 229 | D | Reached skill level 11 in Shields 235 | D | Got the amulet "Cyomp" {Regen+ MP+9 Dex+4} 239 | D | Entered arena 5. 239 | D | Noticed a +3 morningstar of protection 239 | D | Noticed a deep elf mage 239 | D | Noticed a deep elf knight 239 | D | Noticed an air elemental 239 | D | Found a transporter. 241 | D | Killed an air elemental 241 | D | Reached *** piety under Qazlal 241 | D | Reached XP level 8. HP: 29/81 MP: 8/8 243 | D | Killed a +3 morningstar of protection 243 | D | Reached skill level 10 in Armour 243 | D | Reached skill level 12 in Shields 243 | D | Killed a deep elf mage 243 | D | Reached skill level 10 in Long Blades 245 | D | Killed a deep elf knight 245 | D | Reached **** piety under Qazlal 245 | D | Reached skill level 13 in Shields 245 | D | Gained mutation: You passively map the area around you. | [Deep Dwarf growth] 245 | D | Reached XP level 9. HP: 62/92 MP: 9/9 257 | D | Entered arena 6. 257 | D | Found a transporter. 262 | D | Reached ***** piety under Qazlal 270 | D | Entered arena 7. 270 | D | Noticed a rime drake 271 | D | Found a transporter. 274 | D | Killed a rime drake 276 | D | Reached skill level 14 in Shields 276 | D | Reached skill level 10 in Fighting 285 | D | Entered arena 8. 286 | D | Found a transporter. 288 | D | Reached ****** piety under Qazlal 298 | D | Entered arena 9. 299 | D | Found a transporter. 307 | D | Reached XP level 10. HP: 75/102 MP: 10/10 320 | D | Entered arena 10. 321 | D | Found the ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 | Dex+1 Stlth+} 321 | D | Found a transporter. 328 | D | Reached skill level 15 in Shields 333 | D | Got a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 | Stlth+} 335 | D | Entered arena 11. 336 | D | Found a transporter. 350 | D | Entered arena 12. 350 | D | Noticed a satyr 350 | D | Noticed a merfolk aquamancer 350 | D | Noticed a merfolk siren 350 | D | Noticed a merfolk aquamancer 350 | D | Noticed a manticore 351 | D | Noticed a merfolk javelineer 352 | D | Found a transporter. 361 | D | Killed a merfolk aquamancer 362 | D | Killed a manticore 362 | D | Reached skill level 16 in Shields 365 | D | Killed a merfolk siren 365 | D | Killed a satyr 365 | D | Killed a merfolk aquamancer 365 | D | Reached skill level 17 in Shields 365 | D | Reached XP level 11. HP: 62/111 MP: 10/10 373 | D | Hit by a javelin thrown by a merfolk javelineer Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 4 6 7 8 9 10 11 | 11.0 Armour | 4 7 8 9 11 12 | 12.1 Shields | 4 8 9 10 11 13 14 17 | 17.2 Long Blades | 5 6 7 8 10 12 14 | 14.2 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Double sword | 12 | 7 | 25 | 27 || 71 Abil: Heal Wounds | | | 2 | 3 || 5 Use: Potion | 3 | | | || 3 Armor: Gold dragon scale | 4 | 1 | 10 | 3 || 18 Dodge: Dodged | 1 | | | 1 || 2 Repelled | | | | 1 || 1 Block: Kite shield | 31 | 10 | 40 | 44 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 375 | 375 | 0 | 55 | 0 | 1 | 375.0 | Dungeon | 375 | 375 | 0 | 55 | 0 | 1 | 375.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 375 daAuts