Dungeon Sprint DCSS version 0.21-a0-283-g622b906 (webtiles) character file. 8 iamoutofideas the Conjurer (level 2, -16/15 HPs) Began as a Deep Elf Conjurer on Sept 25, 2017. Was an Initiate of Sif Muna. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:05 (110 turns). iamoutofideas the Conjurer (Deep Elf Conjurer) Turns: 110, Time: 00:01:05 Health: -16/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 15/15 EV: 14 Int: 37 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 15 Spells: 9/10 levels left rFire . . . SeeInvis . L - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn A - +6 ring of intelligence MPRegen 0.14/turn B - +6 ring of intelligence @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons L - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) Magical Staves I - an uncursed staff of energy Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence (left hand) B - a +6 ring of intelligence (right hand) C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7/24) F - a wand of iceblast (4/15) G - a wand of lightning (5/15) H - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Miscellaneous J - a crystal ball of energy K - a lightning rod (3/4) Comestibles c - 4 bread rations w - 42 fruits x - 4 meat rations Skills: + Level 2.5 Staves + Level 4.1 Dodging + Level 4.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations + Level 2.6 Invocations + Level 2.6 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Aim: a two-headed ogre, wielding two dire flails (resting) The thunderbolt hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre shouts in stereo! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two dire flails (moderately wounded) The mass of ice explodes! The iceblast engulfs the two-headed ogre. The two-headed ogre is heavily wounded. The iceblast engulfs the ogre. The ogre is heavily wounded. This wand has 4 charges left. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.|.:.▓ ▓.....▓ ▓.OO@.▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a two-headed ogre and an ogre. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | iamoutofideas the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 29 | D | Became a worshipper of Sif Muna the Loreminder 37 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 37 | D | Found the +10 dark maul {crush} 37 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 37 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 37 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 43 | D | Reached skill level 5 in Conjurations 43 | D | Reached XP level 2. HP: 15/15 MP: 6/9 107 | D | Entered arena 2. 107 | D | Noticed a two-headed ogre 107 | D | Noticed an ogre 107 | D | Found a transporter. 110 | D | Demolished by an ogre Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Staves | 2 | 2.5 Dodging | 4 | 4.1 Stealth | 4 | 4.4 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Invocations | 2 | 2.6 Evocations | 2 | 2.6 Action || total -------------------------++------- Evoke: Wand || 1 Lightning rod || 1 Use: Potion || 1 Eat: Bread ration || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 110 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------