Dungeon Sprint DCSS version 0.21-a0-273-g0785366 (webtiles) character file. 0 iamoutofideas the Sneak (level 1, -15/24 HPs) Began as a Vampire Assassin on Sept 16, 2017. Demolished by a merfolk siren ... wielding a +0 trident (20 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:06 (8 turns). iamoutofideas the Sneak (Vampire Assassin) Turns: 8, Time: 00:00:06 Health: -15/24 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions g - a potion of blood h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Skills: + Level 1.7 Fighting + Level 2.1 Short Blades + Level 1.5 Throwing + Level 1.1 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You close the door. You break out of your daze! There is a staircase leading out of the dungeon here. A merfolk siren opens the door. Sorry, you're not good enough to have a special ability. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you from afar with a trident. You feel a strong urge to attack something. The merfolk siren hits you with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an open door, spattered with blood here. You hit the merfolk siren. The merfolk siren is lightly wounded. You barely miss the merfolk siren. You bite the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren hits you with a trident!! Ouch! That really hurt! You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iamoutofideas the Vampire Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a merfolk siren 8 | D | Demolished by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 2 Bite || 1 Use: Potion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 8 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------