Dungeon Sprint DCSS version 0.21-a0-273-g0785366 (webtiles) character file. 0 iamoutofideas the Sneak (level 1, -1/16 HPs) Began as a Vampire Assassin on Sept 16, 2017. Slain by a merfolk siren ... wielding a +0 spear (17 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (14 turns). iamoutofideas the Sneak (Vampire Assassin) Turns: 14, Time: 00:00:07 Health: -1/16 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions g - a potion of blood h - a potion of curing j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 2.1 Short Blades + Level 1.5 Throwing + Level 1.1 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren barely misses you. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. Your bite misses the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. You bite the merfolk siren, but do no damage. The merfolk siren is lightly wounded. The merfolk siren hits you with a spear! Ouch! That really hurt! You die... ## ##.###+# #...##.## #@'.<.+ #.m.##.## ##.###+# ## H#H .# #. ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | iamoutofideas the Vampire Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a hippogriff 1 | D | Noticed a hippogriff 5 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Use: Potion || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 14 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------