Dungeon Sprint DCSS version 0.15.1-1-gfacfea3 (console) character file. 105 hyperrchandra the Cudgeler (level 4, -3/39 HPs) Began as a Deep Dwarf Skald on Sept 22, 2014. Splashed by a jelly's acid (12 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:06:12 (301 turns). hyperrchandra the Cudgeler (Deep Dwarf Skald) Turns: 301, Time: 00:06:12 HP -3/39 AC 3 Str 15 XL: 4 Next: 54% MP 10/10 EV 11 Int 13 God: Gold 0 SH 0 Dex 13 Spells: 3 memorised, 4 levels left rFire . . . SeeInvis . a - +6 club rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +6 club (weapon) m - a +0 mace Missiles l - 11 stones (quivered) Armour b - a +0 leather armour (worn) Magical devices d - a wand of heal wounds (4) Comestibles f - a bread ration g - a chunk of human flesh Scrolls k - a scroll of blinking Potions e - a potion of curing h - a potion of haste i - 2 potions of magic Books c - a book of Battle Spells Type Level *Infusion Charms 1 *Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 *Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Skills: - Level 1.7 Fighting * Level 6.5 Maces & Flails - Level 1.1 Armour - Level 1.1 Dodging + Level 3.7 Spellcasting + Level 1.9 Hexes + Level 4.8 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc #......... 14% 2 ##..... k - Spectral Weapon Hex/Chrm ##...... 17% 3 ###.... y - Infusion Chrm ###... 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Your spectral weapon hits the water elemental but does no damage. The water elemental closely misses you. You thump the water elemental!! You destroy the water elemental! Your Maces & Flails skill increases to level 6! Your Hexes skill increases to level 1! You have reached level 4! You feel clever. There is an open door to the Ecumenical Temple here. You feel a strong urge to attack something. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. Huge Dmg: -39%(-15hp) hp: 77%(30hp) Your magical infusion is running out. You are no longer magically infusing your attacks. You start resting. Your spectral weapon fades away. You start resting. You feel yourself speed up. You feel less exhausted. You open the door. A jelly comes into view. The jelly quivers. The jelly moves out of view. Found a royal jelly. A shadow comes into view. There is an open door here. You sock the shadow! The shadow is moderately damaged. The shadow slips into darkness! Deactivating autopickup; reactivate with Ctrl-A. You hit something. The shadow strikes at you from the darkness! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Reactivating autopickup. Huge Dmg: -53%(-21hp) hp: 24%(9hp) You hit the jelly. The jelly is moderately wounded. The jelly hits you but does no damage. The shadow slips into darkness! Deactivating autopickup; reactivate with Ctrl-A. You hit the jelly. The jelly is moderately wounded. The jelly barely misses you. You sock the jelly! The jelly is almost dead. The jelly hits you. You are splashed with acid! The acid burns! You die... * ▓▓▓ 7.#* * * * * 77.# * , * 777 *..# , , ≈.7777.###+#+###+## , ≈... 7.#..........# ≈≈.777.'.⌠......g.#, , ≈≈≈≈7..#...######J#, * ≈≈≈....#.⌠.# _#...# * * * ≈≈.....#...# _#...# ≈≈ .......#+### _#...#, ≈ .......#, #..%+ * , .......# +...# , ▓▓▓▓▓▓▓▓ ▓▓▓▓▓ ** ≈ , , You could see a jelly. Vanquished Creatures A water elemental (D) A human (D) Jessica (D) A giant mite (D) An ooze (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | hyperrchandra, the Deep Dwarf Skald, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 2/2 10 | D | Reached skill level 3 in Charms 12 | D | Reached skill level 3 in Maces & Flails 30 | D | Noticed Jessica 34 | D | Huge Dmg: 5 dmg 39 | D | Huge Dmg: 6 dmg 40 | D | Killed Jessica 40 | D | Reached skill level 4 in Maces & Flails 40 | D | Reached skill level 2 in Spellcasting 40 | D | Reached XP level 2. HP: 8/26 MP: 0/5 95 | D | Learned a level 2 spell: Shroud of Golubria 150 | D | Huge Dmg: 5 dmg 151 | D | Huge Dmg: 5 dmg 151 | D | Reached skill level 5 in Maces & Flails 151 | D | Reached skill level 3 in Spellcasting 151 | D | Reached skill level 4 in Charms 151 | D | Reached XP level 3. HP: 8/32 MP: 0/8 236 | D | Learned a level 3 spell: Spectral Weapon 238 | D | Noticed a water elemental 242 | D | Killed a water elemental 242 | D | Reached skill level 6 in Maces & Flails 242 | D | Reached skill level 1 in Hexes 242 | D | Reached XP level 4. HP: 39/39 MP: 3/10 247 | D | Huge Dmg: 15 dmg 272 | D | Killed a white draconian scorcher 294 | D | Noticed a jelly 295 | D | Noticed a shadow 298 | D | Huge Dmg: 21 dmg 301 | D | Splashed by a jelly's acid Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 13 | || 13 Club | 18 | 5 || 23 Throw: Stone | 4 | || 4 Cast: Infusion | 4 | || 4 Shroud of Golubri | 2 | || 2 Spectral Weapon | 1 | || 1 Evoke: Wand | 1 | || 1 Use: Potion | 2 | || 2 Vault maps used: D: dungeon_sprint_mu