Dungeon Crawl Stone Soup version 0.25-a0-502-g6516661 (webtiles) character file. Game seed: 9194011674191531877, levelgen mode: deterministic 7 hydroclopse the Vexing (level 1, 0/11 HPs) Began as a Deep Elf Arcane Marksman on Feb 12, 2020. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (99 turns). hydroclopse the Vexing (Deep Elf Arcane Marksman) Turns: 99, Time: 00:01:05 Health: 0/11 AC: 2 Str: 7 XL: 1 Next: 83% Magic: 2/5 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . f - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 7 arrows (quivered) Armour f - a +0 robe (worn) Comestibles e - a ration {!d} Skills: + Level 0.8 Fighting * Level 2.4 Bows + Level 0.2 Armour + Level 2.5 Dodging + Level 0.4 Stealth + Level 1.7 Spellcasting - Level 4.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 6% 2 ###.... Inner Flame Hex/Fire #....... 26% 3 ###.... Portal Projectile Hex/Tloc #..... 26% 3 ###.... Cause Fear Hex ###....... 36% 4 #####.. Leda's Liquefaction Hex/Erth #......... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Firing (i - inventory) d - 15 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Firing (i - inventory) d - 14 arrows (quivered) Aim: a jackal (severely wounded) You shoot an arrow. The arrow closely misses the jackal. The arrow barely misses the jackal. The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. Firing (i - inventory) d - 13 arrows (quivered) Aim: a jackal (severely wounded) You shoot an arrow. The arrow hits the jackal. You kill the jackal! The jackal barely misses you. x2 Firing (i - inventory) d - 12 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow closely misses the jackal. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. Firing (i - inventory) d - 11 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow hits the jackal! You kill the jackal! The jackal misses you. The jackal barely misses you. Firing (i - inventory) d - 10 arrows (quivered) Aim: a jackal You shoot an arrow. The arrow hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. Aim: a jackal (chance to defeat MR: 69%) The jackal is outlined in light. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory) d - 9 arrows (quivered) Aim: a jackal (softly glowing) You shoot an arrow. The arrow hits the jackal. The jackal misses you. The jackal closely misses you. The jackal bites you but does no damage. Firing (i - inventory) d - 8 arrows (quivered) Aim: a jackal (heavily wounded, softly glowing) You shoot an arrow. The arrow hits the jackal but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... # ########.# ##h.......# #@hg....(.# #####........ ##..##........ ##...$#h##..... #.............# ..#............# +#....g.....## #...#..(..(?. ...#.#........ You could see 2 jackals and a goblin. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:2) A kobold (D:2) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydroclopse the Deep Elf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 77 | D:1 | You fall into a shaft and drop 1 floor! 99 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_basic, serial_bayou_ford_a, minmay_misc_feat_nine_boxes D:2: layout_basic, chequers_ecumenical_altar_lobes, serial_corexii_hall, chequers_hall_statues_y, corexii_hall_statues_t Action || total -------------------------++------- Fire: Shortbow || 21 Cast: Corona || 8 Armor: Robe || 5 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------