Dungeon Crawl Stone Soup version 0.25-a0-701-gb30f108 (console) character file. Game seed: 3953780550432785965, levelgen mode: deterministic 11 howech the Gusty (level 2, 0/13 HPs) Began as a Vine Stalker Air Elementalist on Apr 3, 2020. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (166 turns). howech the Gusty (Vine Stalker Air Elementalist) Turns: 166, Time: 00:02:29 Health: 0/13 AC: 2 Str: 10 XL: 2 Next: 29% Magic: 0/6 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of noise {unknown} Comestibles c - a ration Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.3 Spellcasting * Level 1.4 Conjurations * Level 3.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 17% 2 ###.... Static Discharge Conj/Air #....... 24% 3 ###.... Airstrike Air ##........ 50% 4 #####.. Lightning Bolt Conj/Air #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach barely misses you. You see here 17 stones. A hobgoblin comes into view. It is wielding a +0 club. The giant cockroach barely misses you. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger and wearing a +0 leather armour (moderately wounded) The zap hits the giant cockroach. You kill the giant cockroach! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap hits the goblin. You kill the goblin! The hobgoblin shouts! The frilled lizard bites you. You die... .#....####......#≈≈#.#.####.≈≈# .#....#..)(.....≈≈#......#...≈# .#.#.##.##........#......'..<≈# ......#(##.....##(.(.....'...≈# ...............##.)#≈....#...≈# ............####..≈##..####.≈≈# #...........# #.#≈≈#..# #.≈≈# #...........# #l#≈....# +.≈## #..........†.# #@≈....≈# #### #....).......# #.....≈≈# ...######....# ##g..≈≈≈# ... .....# ....≈≈## ..≈≈≈# .≈≈≈## ..≈.. #....# You could see a hobgoblin and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) 5 goblins (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | howech the Vine Stalker Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 145 | D:1 | Reached XP level 2. HP: 3/13 MP: 1/6 166 | D:1 | Slain by a frilled lizard Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic, serial_bayou_pond_e, grunt_decor_resistance, serial_park_tiny_1, minmay_nonomino_d4 Action || total -------------------------++------- Melee: Unarmed || 9 Bite || 3 Cast: Shock || 11 Armor: Robe || 3 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------