Dungeon Crawl Stone Soup version 0.23-a0-29-g1be82e5 (webtiles) character file. 25 howech the Conjurer (level 3, -4/19 HPs) Began as a Kobold Conjurer on Aug 3, 2018. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (1142 turns). howech the Conjurer (Kobold Conjurer) Turns: 1142, Time: 00:05:13 Health: -4/19 AC: 2 Str: 5 XL: 3 Next: 17% Magic: 1/15 EV: 15 Int: 17 God: Gold: 52 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn g - ring of magical power MPRegen 0.14/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of magical power (left hand) Scrolls e - 2 scrolls of remove curse k - 2 scrolls of magic mapping Comestibles c - 2 rations Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 2.5 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 30% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dazzling Spray Conj/Hex #..... 22% 3 ###.... Force Lance Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History All of the chunks of flesh in your inventory have rotted away. The searing ray hits Terence. Terence is almost dead. You finish channeling your searing ray. Terence hits you from afar with a trident! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a trident and wearing a scale mail (almost dead) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. The adder closely misses you. Terence hits you from afar with a trident. You die... .##. .. #.# . ..## .. ...#... ....... ....... ##....... #@S@.r... #####.... . You could see Terence, an adder and a rat. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 3 bats (D:1) A goblin (D:1) 6 hobgoblins (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | howech the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/5 340 | D:1 | Learned a level 2 spell: Searing Ray 690 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 1128 | D:2 | Noticed Terence 1142 | D:2 | Slain by Terence Vault maps used: D:1: dpeg_arrival_radiant, hex_large, st_stairs_11, minmay_tall_x D:2: minmay_roachtagon, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 2 Cast: Magic Dart || 48 Searing Ray || 3 Use: Scroll || 5 Potion || 1 Eat: Chunk || 9 Armor: Robe || 6 Dodge: Dodged || 34 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 15 | 0.0 | 1142 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 36 | 0.0 | 0 | 15 | 0.0 | 1124 +---------+---------+-------+---------+---------+-------+---------