Dungeon Sprint DCSS version 0.19.1 (webtiles) character file. 0 howech the Sneak (level 1, -6/15 HPs) Began as a Spriggan Assassin on Dec 10, 2016. Mangled by a siren ... wielding a +0 trident (21 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:14 (9 turns). howech the Sneak (Spriggan Assassin) Turns: 9, Time: 00:00:15 Health: -6/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . c - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Reflect . d - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) (no ring) (no ring) @: berserking, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a bread ration Skills: - Level 1.5 Fighting - Level 2.1 Short Blades - Level 2.0 Throwing + Level 1.5 Dodging * Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The siren shouts! You close the door. A siren opens the door. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The siren closely misses you. You puncture the siren! The siren is lightly wounded. The siren completely misses you. You hit the siren. The siren is moderately wounded. You closely miss the siren. The siren is moderately wounded. The siren completely misses you. You puncture the siren! The siren is heavily wounded. You barely miss the siren. The siren is heavily wounded. The siren hits you with a trident!! Ouch! That really hurt! You die... #+# ##.## +.<.+ ##.## #@# #.m.# #..#..# ##. .## ## ## You could see a siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | howech the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a siren 9 | D | Mangled by a siren Action || total -------------------------++------- Melee: Dagger || 5 Use: Potion || 1 Dodge: Dodged || 3