Dungeon Crawl Stone Soup version 0.25-a0-404-gc1b5a34 (webtiles) character file. Game seed: 3951108195534816893, levelgen mode: deterministic 2 hotbaconsauce the Chopper (level 1, 0/19 HPs) Began as a Hill Orc Berserker on Jan 12, 2020. Was a Follower of Trog. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (335 turns). hotbaconsauce the Chopper (Hill Orc Berserker) Turns: 335, Time: 00:00:16 Health: 0/19 AC: 2 Str: 19 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - a stone (quivered) Armour b - a +0 animal skin (worn) Potions d - a potion of ambrosia {unknown} e - a potion of curing {unknown} Comestibles c - a ration Skills: - Level 3.6 Fighting * Level 4.2 Axes - Level 2.1 Armour - Level 1.5 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History e - a smoky brown potion A kobold comes into view. You see here 21 sling bullets. A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone closely misses you. The kobold hits you. You closely miss the kobold. The kobold hits you. You miss the kobold. The kobold hits you. You are too injured to fight recklessly! You take 8 damage, and have 11/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold but do no damage. The kobold hits you. You take 2 damage, and have 9/19 hp. You hit the kobold. You kill the kobold! Trog accepts your kill. Things that are here: a stone; a kobold corpse Things that are here: a stone; a kobold corpse You start resting. Health restored: 19 f - a stone You see here 21 sling bullets. f - 2 stones (gained 1) A bat comes into view. Unknown command. A bat is nearby! A bat is nearby! A bat is nearby! Unknown command. Unknown command. A bat is nearby! Unknown command. Throwing (i - inventory) f - 2 stones (quivered) Aim: a bat You throw a stone. The stone hits the bat. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. You hit the bat. The bat hits you but does no damage. Throwing (i - inventory) f - a stone (quivered) Aim: a bat (heavily wounded) You throw a stone. The stone hits the bat but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat hits you. You take 1 damage, and have 18/19 hp. You hit the bat but do no damage. The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! Trog accepts your kill. Unknown command. Unknown command. f - a stone You see here a bat corpse. f - 2 stones (gained 1) A leopard gecko comes into view. The leopard gecko hisses angrily. The leopard gecko moves out of view. Health restored: 19 A dart slug comes into view. The dart slug moves out of view. The leopard gecko is too close now for your liking. Throwing (i - inventory) f - 2 stones (quivered) Aim: a leopard gecko You throw a stone. The stone barely misses the leopard gecko. There are monsters nearby! You barely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko barely misses you. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko bites you. x2 You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! You miss the leopard gecko. The leopard gecko closely misses you. You completely miss the leopard gecko. The leopard gecko completely misses you. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. The leopard gecko bites you. You take 2 damage, and have 11/19 hp. Unknown command. You hit the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 8/19 hp. You barely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/19 hp. MASSIVE DAMAGE!! You closely miss the leopard gecko. The leopard gecko bites you. You die... .....### .......# ###...### ###.##.# ....... #.##.# ...... #.##.# ..... #.##.. ##... #.##.. .w( #.##... ##l## #.####. ##.@.##... #.# .. #.......# #.##########....#### #............#.## ##############.# #.. #### You could see a dart slug and a leopard gecko. Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotbaconsauce the Hill Orc Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 334 | D:1 | HP: 3/19 [leopard gecko (5)] 335 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring Action || total -------------------------++------- Melee: Hand axe || 20 Throw: Stone || 3 Armor: Animal skin || 5 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 47.2 | 41.5 | 335.0 Dungeon | 100.0 | 100.0 | 0.0 | 47.2 | 41.5 | 335.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------