Dungeon Crawl Stone Soup version 0.24-a0-536-gdd4cf15 (webtiles) character file. Game seed: 11730036479668527184 107 hotbaconsauce the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Aug 11, 2019. Slain by a sky beast (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:18 (2742 turns). hotbaconsauce the Conjurer (Deep Elf Conjurer) Turns: 2742, Time: 00:06:19 Health: -2/24 AC: 3 Str: 6 XL: 4 Next: 56% Magic: 1/10 EV: 13 Int: 20 God: Gold: 124 SH: 2 Dex: 15 Spells: 6/9 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR +.... g - +0 pair of boots Stlth ++........ n - +2 amulet of reflection HPRegen 0.08/turn k - ring of protection from magic {MR+, !d} MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 36 stones (quivered) r - a throwing net {=f, !d} Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Jewellery k - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) n - a +2 amulet of reflection (around neck) (You found it on level 2 of the Dungeon) s - an uncursed ring of resist corrosion {unknown} (You found it on level 3 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of remove curse {unknown} j - a scroll of teleportation {unknown} l - a scroll of magic mapping {unknown} m - a scroll of fear {unknown} Potions f - a potion of flight {unknown} o - 2 potions of agility {unknown} p - a potion of resistance {unknown} q - 2 potions of curing {unknown} t - a potion of experience {unknown} Comestibles c - 4 rations u - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 6.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 10% 4 ####... Dazzling Spray Conj/Hex ###... 11% 3 ###.... Force Lance Conj/Tloc ###..... 36% 4 ####... Fulminant Prism Conj/Hex ###....... 36% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: Sigmund, Sigmund Message History Aim: a giant cockroach (clinging, resting) The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. t - a bubbling blue potion You see here a giant cockroach corpse. MP restored: 10 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. A goblin is nearby! Aim: a goblin (resting) The magic dart hits the goblin. You kill the goblin! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a giant cockroach corpse. You butcher the giant cockroach corpse. u - a chunk of flesh {@w0} You start resting. MP restored: 10 A kobold comes into view. It is wielding a -1 club. A kobold is nearby! A kobold is nearby! Aim: a kobold, wielding a -1 club (resting) The magic dart hits the kobold. The kobold shouts! You hear a shout! The kobold throws a stone. The stone hits you. You take 1 damage, and have 23/24 hp. You now have 9/10 mp. Aim: a kobold, wielding a -1 club (moderately wounded) The magic dart hits the kobold. You kill the kobold! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) b - 33 stones (gained 1) b - 36 stones (gained 3) Things that are here: a cursed -1 club; a kobold corpse A hobgoblin comes into view. It is wielding a +0 club. Health restored: 24 A hobgoblin is nearby! Aim: a hobgoblin, wielding a +0 club The magic dart hits the hobgoblin. A leopard gecko comes into view. You now have 8/10 mp. Aim: a hobgoblin, wielding a +0 club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! The leopard gecko hisses angrily. You now have 7/10 mp. Aim: a leopard gecko (clinging) The magic dart hits the leopard gecko. You now have 6/10 mp. Aim: a leopard gecko (almost dead, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! You now have 5/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a -2 dagger. Things that are here: a +0 club; a leopard gecko corpse You butcher the leopard gecko corpse. A sky beast comes into view. Things that are here: a +0 club; 2 chunks of flesh {@w0}; a leopard gecko skeleton Aim: a kobold, wielding a -2 dagger (hasn't noticed you) The magic dart hits the kobold. The kobold shouts! You now have 4/10 mp. Aim: a kobold, wielding a -2 dagger (severely wounded) The magic dart hits the kobold. You kill the kobold! A goblin comes into view. Aim: a sky beast The magic dart hits the sky beast but does no damage. The goblin shouts! The sky beast hits you. The sky beast shocks you. You take 7 damage, and have 17/24 hp. MASSIVE DAMAGE!! You now have 3/10 mp. You are feeling hungry. There is a stone staircase leading down here. You can't go up here! The sky beast hits you. The sky beast shocks you. You climb downwards. There is a stone staircase leading up here. You take 10 damage, and have 8/24 hp. MASSIVE DAMAGE!! Aim: a sky beast The searing ray hits the sky beast. (Press . to maintain the ray.) The sky beast misses you. You now have 2/10 mp. The searing ray hits the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ............... ............... .............(. ............... ............... ............... ............... #.....Y@....... .##........≈... ####.....≈... #...≈≈≈..≈ ..≈≈....≈≈ ....≈≈..... .....≈≈≈... #...###.≈≈≈. You could see a sky beast. Vanquished Creatures A hound skeleton (D:2) 4 adders (D:2) An ooze (D:1) 2 dart slugs 2 leopard geckos 7 bats 3 giant cockroaches 2 goblins 3 hobgoblins 3 jackals (D:1) 9 kobolds 3 quokkas (D:2) 3 frilled lizards 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotbaconsauce the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 101 | D:1 | HP: 2/10 [dart slug (1)] 435 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 439 | D:1 | HP: 3/15 [hobgoblin/+0 club (6)] 677 | D:1 | Learned a level 2 spell: Searing Ray 752 | D:1 | Reached skill level 5 in Conjurations 1387 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1583 | D:2 | Reached skill level 6 in Conjurations 1619 | D:2 | Noticed Sigmund 2032 | D:2 | Reached XP level 4. HP: 10/24 MP: 6/10 2725 | D:3 | Noticed a sky beast 2742 | D:4 | HP: 3/24 [sky beast (5)] 2742 | D:4 | Slain by a sky beast Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, minmay_misc_feat_columns, grunt_decor_mini_mirrors D:2: layout_basic, first_ration, hangedman_decor_push, uniq_sigmund D:3: layout_loops_cross, lemuel_crystal_altar D:4: layout_layer_cave, lemuel_round_altar, minmay_temple_entry_statues, hangedman_decor_riveting, chequers_serial_rivers_small_b, st_stairs_12 Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 6 | || 6 Short sword | 25 | 4 || 29 Cast: Magic Dart | 59 | 33 || 92 Searing Ray | 2 | 1 || 3 Eat: Chunk | 2 | 3 || 5 Armor: Robe | 7 | 3 || 10 Dodge: Dodged | 53 | 10 || 63 Block: Other | 1 | || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 153 | 0 | 0.0 | 48 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 102 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_ring, minmay_misc_feat_columns, grunt_decor_mini_mirrors D:2: layout_basic, first_ration, hangedman_decor_push, uniq_sigmund D:3: layout_loops_cross, lemuel_crystal_altar D:4: layout_layer_cave, lemuel_round_altar, minmay_temple_entry_statues, hangedman_decor_riveting, chequers_serial_rivers_small_b, st_stairs_12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 41.1 | 39.4 | 684.0 Dungeon | 100.0 | 100.0 | 0.2 | 41.1 | 39.4 | 684.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.2 +-------+-------+-------+-------+-------+----------------------