Dungeon Crawl Stone Soup version 0.23-a0-386-g9c9d49f (webtiles) character file. 28 hotbaconsauce the Chopper (level 3, -1/31 HPs) Began as a Hill Orc Fighter on Oct 29, 2018. Killed from afar by Sigmund (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:34 (799 turns). hotbaconsauce the Chopper (Hill Orc Fighter) Turns: 799, Time: 00:02:34 Health: -1/31 AC: 6 Str: 19 XL: 3 Next: 12% Magic: 3/3 EV: 7 Int: 8 God: Gold: 67 SH: 9 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn k - +5 ring of dexterity MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles n - 37 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery k - a +5 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} m - a scroll of remove curse {unknown} Potions d - 2 potions of might g - 2 potions of heal wounds {unknown} i - a potion of degeneration {unknown} j - a potion of brilliance {unknown} l - 2 potions of flight {unknown} Comestibles f - 4 rations Skills: - Level 3.6 Fighting * Level 4.7 Axes - Level 3.2 Armour - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History You see here 24 stones. n - 24 stones (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. n - 40 stones (gained 16) Found a stone staircase leading up. A goblin comes into view. The goblin shouts! Throwing (i - inventory) n - 40 stones (quivered) Aim: a goblin You throw a stone. The stone hits the goblin. Throwing (i - inventory) n - 39 stones (quivered) Aim: a goblin (moderately wounded) You throw a stone. The stone closely misses the goblin. A goblin is nearby! A goblin is nearby! Throwing (i - inventory) n - 38 stones (quivered) Aim: a goblin (moderately wounded) You throw a stone. The stone hits the goblin. Throwing (i - inventory) n - 37 stones (quivered) Aim: a goblin (severely wounded) You throw a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! n - 37 stones (gained 1) n - 38 stones (gained 1) n - 39 stones (gained 1) n - 40 stones (gained 1) A rat comes into view. A rat is nearby! Throwing (i - inventory) n - 40 stones (quivered) Aim: a rat You throw a stone. The stone barely misses the rat. A rat is nearby! Throwing (i - inventory) n - 39 stones (quivered) Aim: a rat You throw a stone. The stone hits the rat. A rat is nearby! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! n - 39 stones (gained 1) n - 40 stones (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Throwing (i - inventory) n - 40 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a stone. The stone hits Sigmund but does no damage. Throwing (i - inventory) n - 39 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a stone. The stone hits Sigmund. Sigmund screams, "I am the angel of ZOT!!!" Sigmund closely misses you. Throwing (i - inventory) n - 38 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) You throw a stone. The stone hits Sigmund but does no damage. Sigmund closely misses you. You hit Sigmund. Sigmund casts a spell at you. You are confused. You slash Sigmund! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. Something hits you! You take 9 damage, and have 22/31 hp. MASSIVE DAMAGE!! You miss something. Something hits you. You take 3 damage, and have 19/31 hp. You hear some strange, mumbled words. You are more confused. You're too confused to move! Something hits you but does no damage. You bump into the rock wall. Something hits you! You take 10 damage, and have 10/31 hp. MASSIVE DAMAGE!! Something hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/31 hp. You're too confused to move! You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Unknown command. You're too confused to move! You feel less confused. A magic dart appears from out of thin air! The magic dart hits you! You die... ############# #..@........# #.#########.####### #(# ##........## #(# #........... #(# ######.#.####.## ... ........## #.## #.# ######### #.## ... #.## ... ..## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 4 bats (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 2 jackals (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 6 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hotbaconsauce the Hill Orc Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 51 | D:1 | Reached skill level 3 in Axes 89 | D:1 | Reached XP level 2. HP: 21/26 MP: 2/2 113 | D:1 | Reached skill level 4 in Axes 427 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 781 | D:2 | Noticed Sigmund 794 | D:2 | HP: 4/31 [something (6)] 799 | D:2 | Killed from afar by Sigmund Vault maps used: D:1: onia_arrival_mini_maze_b, minivault_26, minmay_misc_feat_doors, minmay_tetromino_l4 D:2: uniq_jessica, uniq_robin, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 4 | 4.7 Fighting | | 3.6 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: War axe || 71 Throw: Stone || 14 Armor: Scale mail || 32 Dodge: Dodged || 17 Block: Shield || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 8 | 20.0 | 21 | 4 | 16.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 8 | 21.6 | 19 | 4 | 17.4 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: onia_arrival_mini_maze_b, minivault_26, minmay_misc_feat_doors, minmay_tetromino_l4 D:2: uniq_jessica, uniq_robin, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.8 | 0.0 | 76.5 | 376.5 Dungeon | 100.0 | 100.0 | 5.8 | 0.0 | 76.5 | 376.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------