Dungeon Sprint DCSS version 0.24-a0-139-geb6712d (webtiles) character file. Game seed: 99702960853843228 54 holysushi the Spear-Bearer (level 6, -1/44 HPs) Began as a Merfolk Skald on Mar 2, 2019. Was a Priest of Qazlal. Slain by a gargoyle ... wielding a +2 mace of draining (2 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:05:32 (422 turns). holysushi the Spear-Bearer (Merfolk Skald) Turns: 422, Time: 00:05:32 Health: -1/44 AC: -7 Str: 15 XL: 6 Next: 53% Magic: 1/15 EV: 15 Int: 9 God: Qazlal [***...] Gold: 145 SH: 4 Dex: 18 Spells: 6/17 levels left rFire + + + SeeInvis + a - +0 spear rCold + . . Gourm . (no shield) rNeg + . . Faith . p - +2 robe {rC+} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... q - amulet of Serendipity {*Corrode +Rage rN+ Dex+4 Slay+2} HPRegen 0.14/turn r - ring "Cungueh" {rF++ AC+4 Str+2 Int-3 SInv} MPRegen 0.14/turn s - ring "Tiqata Rihip" {rPois rF+ Slay+3} @: infused, singing (expiring), corroded, lightly drained A: change form in water, swift swim, stealthy swim a: Upheaval, Elemental Force, Renounce Religion, Evoke Berserk Rage You were in the Dungeon. You worshipped Qazlal. Qazlal was most pleased with you. You were not hungry. You visited 1 branch You collected 280 gold pieces. You spent 135 gold pieces at shops. Inventory: Hand Weapons a - a +0 spear (weapon) o - a +0 scythe Armour b - a +0 leather armour p - a +2 robe of cold resistance (worn) Jewellery q - the amulet of Serendipity (around neck) {*Corrode +Rage rN+ Dex+4 Slay+2} (You bought it in a shop in the Dungeon) [amulet of rage] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It lets you go berserk. It may corrode you when you take damage. r - the ring "Cungueh" (left hand) {rF++ AC+4 Str+2 Int-3 SInv} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+4). It affects your strength (+2). It affects your intelligence (-3). It greatly protects you from fire. It lets you see invisible. s - the ring "Tiqata Rihip" (right hand) {rPois rF+ Slay+3} (You bought it in a shop in the Dungeon) [ring of poison resistance] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It protects you from poison. Wands k - a wand of acid (3) l - a wand of iceblast (5) Scrolls j - 4 scrolls of blinking m - 3 scrolls of fog Potions c - 2 potions of resistance e - a potion of curing f - 5 potions of heal wounds g - 4 potions of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration n - 4 chunks of flesh Skills: - Level 2.1(1.9) Fighting + Level 11.3(11.0) Polearms - Level 0.6(0.4) Armour + Level 4.9(4.7) Dodging - Level 6.4(6.2) Spellcasting - Level 2.3(2.1) Hexes - Level 7.5(7.3) Charms - Level 1.7(1.5) Necromancy + Level 3.0(2.8) Invocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 1% 1 None b - Regeneration Chrm/Necr ##........ 11% 3 ###.... c - Spectral Weapon Hex/Chrm ##...... 10% 3 ###.... d - Song of Slaying Chrm ###..... 1% 2 ##..... e - Shroud of Golubria Chrm/Tloc #......... 8% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[%??*?*:[((!!!! Message History The rust devil is severely wounded. Unknown command. You closely miss the rust devil. The rust devil is severely wounded. The rust devil hits you! * * * LOW HITPOINT WARNING * * * The rust devil corrodes you! Unknown command. A rust devil comes into view. The rust devil screeches! An iron imp comes into view. The iron imp shouts! The iron imp misses you. A gargoyle comes into view. It is wielding a +2 mace of draining. The rust devil closely misses you. Your song is almost over. The gargoyle hits you with a +2 mace of draining!! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You die... ###.........### #⌠..[........⌠# ######.8.........8.###### ##∩___......###......___∩## ###∩........8.# #.8........∩### #.............###.............## ⌠..........###...###..........⌠# ⌠..........# #.9.# #..........⌠# ⌠..........###.4@###..........⌠# #...........54###.............## ###∩........8.# #.8........∩### ##∩.__......###......___∩## ######.8..5......8.###### #⌠...........⌠# ###.........### #_......._# #_......._# You could see 2 rust devils, a gargoyle and an iron imp. Vanquished Creatures Sigmund (D) 2 scorpions (D) An iron imp (D) Terence (D) A worm (D) 3 giant cockroaches (D) 2 goblins (D) A bat (D) 12 creatures vanquished. Vanquished Creatures (others) A spectral weapon (D) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | holysushi the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 3 | D | Found a radiant altar of Vehumet. 4 | D | Found a hide-covered altar of Uskayaw. 4 | D | Found a viscous altar of Jiyva. 5 | D | Found a shadowy altar of Dithmenos. 5 | D | Round 1. 6 | D | Found Her Ytee's Delicious Food. 6 | D | Found a glowing golden altar of the Shining One. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found Ikyr's Identification Station. 7 | D | Found Woakerhefro's Jewellery. 7 | D | Found Sarou's Advanced Armour. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found an ornate altar of the Wu Jian Council. 9 | D | Found a stormy altar of Qazlal. 9 | D | Found Eskudaabi's Magic Scroll Shop. 9 | D | Found Enkod's Staff Store. 10 | D | Found Fifokhleo's Magic Scroll Shop. 10 | D | Found Vima's Must-Have Magic. 13 | D | Found an iron altar of Okawaru. 14 | D | Found a basalt altar of Yredelemnul. 15 | D | Found a shimmering altar of Xom. 16 | D | Found Giokhene's Distillery. 16 | D | Found a snail-covered altar of Cheibriados. 16 | D | Found an opulent altar of Gozag. 16 | D | Found a roughly hewn altar of Beogh. 16 | D | Found Tezxam's Do-It-Yourself Clinic. 18 | D | Found Naotaj's Distillery. 18 | D | Found Idag's Bottled Wisdom. 20 | D | Found a sacrificial altar of Ru. 21 | D | Found a bloodstained altar of Trog. 22 | D | Found a deep blue altar of Sif Muna. 23 | D | Found Anguyluri's Weapon Rack. 24 | D | Found Goux's Basic Armour. 24 | D | Found Not Vynosi's Miscellaneous Merchandise. 25 | D | Found a glowing silver altar of Zin. 25 | D | Found a blossoming altar of Fedhas. 25 | D | Found a burning altar of Makhleb. 25 | D | Found Ycvosch's Premium Goods. 44 | D | Became a worshipper of Qazlal Stormbringer 111 | D | Noticed Sigmund 114 | D | Killed Sigmund 114 | D | Reached * piety under Qazlal 114 | D | Reached skill level 9 in Polearms 114 | D | Reached XP level 2. HP: 20/22 MP: 3/9 114 | D | Reached XP level 3. HP: 24/27 MP: 3/10 114 | D | Reached XP level 4. HP: 30/33 MP: 3/12 114 | D | Reached XP level 5. HP: 34/38 MP: 3/13 134 | D | Noticed Terence 144 | D | Killed Terence 144 | D | Reached skill level 10 in Polearms 153 | D | Arena points: 12 (+12) [x2] 164 | D | Learned a level 3 spell: Regeneration 168 | D | Learned a level 3 spell: Spectral Weapon 171 | D | Learned a level 2 spell: Song of Slaying 174 | D | Learned a level 2 spell: Shroud of Golubria 180 | D | Round 2. 184 | D | Reached ** piety under Qazlal 233 | D | Bought a bound emerald amulet for 45 gold pieces 234 | D | Identified the amulet of Serendipity {*Corrode +Rage rN+ | Dex+4 Slay+2} (You bought it in a shop in the Dungeon) 316 | D | Reached *** piety under Qazlal 316 | D | Reached skill level 1 in Hexes 316 | D | Reached skill level 1 in Necromancy 316 | D | Reached skill level 1 in Invocations 316 | D | Reached XP level 6. HP: 40/44 MP: 15/15 359 | D | Arena points: 54 (+42) [x3] 359 | D | Reached skill level 11 in Polearms 367 | D | Bought a scorched tin ring for 45 gold pieces 367 | D | Bought a bound silver ring for 45 gold pieces 369 | D | Identified the ring "Cungueh" {rF++ AC+4 Str+2 Int-3 SInv} | (You bought it in a shop in the Dungeon) 370 | D | Identified the ring "Tiqata Rihip" {rPois rF+ Slay+3} (You | bought it in a shop in the Dungeon) 391 | D | Round 3. 391 | D | Noticed a rust devil 415 | D | Noticed a rust devil 419 | D | Noticed a gargoyle 422 | D | HP: 1/44 [gargoyle/+2 mace of draining (20)] 422 | D | Slain by a gargoyle Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 9 10 11 | 11.3 Spellcasting | 6 | 6.4 Charms | 7 | 7.5 Dodging | 3 4 | 4.9 Hexes | 1 2 | 2.3 Necromancy | 1 | 1.7 Invocations | 1 3 | 3.0 Fighting | | 2.1 Armour | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 5 | 53 || 58 Scythe | | 8 || 8 Cast: Regeneration | | 2 || 2 Spectral Weapon | | 2 || 2 Infusion | | 1 || 1 Song of Slaying | | 1 || 1 Evoke: Wand | 1 | 1 || 2 Stab: Distracted | | 1 || 1 Armor: Leather armour | 1 | || 1 Robe | | 8 || 8 Dodge: Dodged | 3 | 9 || 12 Block: Other | | 2 || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 477 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D | 477 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+-------