Dungeon Crawl Stone Soup version 0.23.2-1-ga50397a (webtiles) character file. Game seed: 11217881717015318077 9 holmedog the Firebug (level 2, 17/19 HPs) Began as a Demonspawn Fire Elementalist on May 15, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (614 turns). holmedog the Firebug (Demonspawn Fire Elementalist) Turns: 614, Time: 00:01:40 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 0/5 EV: 12 Int: 16 God: Gold: 13 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - -3 ring of dexterity (curse) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a cursed -3 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of remove curse {unknown} e - a scroll of fear {unknown} Comestibles c - 3 rations f - 3 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting + Level 1.4 Conjurations + Level 2.9 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Nothing appears to happen. You see here a golden ring. b - a golden ring You see here 20 bolts. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. * * * LOW HITPOINT WARNING * * * You see here 20 bolts. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat Unknown command. HP restored. Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 short sword Things that are here: a +0 short sword; a kobold skeleton d - a scroll labeled EJETAWA MOTE Put on which piece of jewellery? (? for menu, Esc to quit) You feel clumsy. Oops, that ring feels deathly cold. b - a cursed -3 ring of dexterity (left hand) A hobgoblin comes into view. It is wielding a +0 club. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (resting) The hobgoblin shouts! Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a hobgoblin corpse Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton c - 3 rations (gained 1) A bat and a rat come into view. There are monsters nearby! Found a scroll labeled CEEPRY HURESARGH. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You now have 7 gold pieces. You see here a bat skeleton. x2 e - a scroll labeled CEEPRY HURESARGH You now have 13 gold pieces (gained 6). A bat comes into view. A frilled lizard comes into view. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. No previous command to re-do. No previous command to re-do. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# #......## #.# #......# #......# #.# #......# #......# #+# ######## #......# ###'#### #.## # #..# ## #######b## ##P #....†@..# #PP #........# #P. #.........# ### #.......#.# +.. #########..# ### #.# #P≈ .. #P≈ .# ##P ## You could see a bat. Vanquished Creatures 2 hobgoblins (D:1) 3 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 144 | D:1 | HP: 3/13 [bat (1)] 489 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 489 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 614 | D:1 | Quit the game Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Flame Tongue || 19 Armor: Robe || 16 Dodge: Dodged || 37 Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 75.9 | 614.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 75.9 | 614.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------