Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 8 holmedog the Sneak (level 2, 0/13 HPs) Began as a Spriggan Enchanter on July 23, 2017. Slain by a worm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (697 turns). holmedog the Sneak (Spriggan Enchanter) Turns: 697, Time: 00:01:24 Health: 0/13 AC: 3 Str: 4 XL: 2 Next: 0% Magic: 5/6 EV: 18 Int: 16 God: Gold: 10 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + . . Gourm . (shield restricted) rNeg . . . Faith . e - +1 robe {rC+} rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour e - a +1 robe of cold resistance (worn) (You found it on level 1 of the Dungeon) Scrolls b - a scroll of identify {unknown} Books c - a book of Maledictions Comestibles d - a bread ration Skills: + Level 2.2 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You finish putting on your +1 robe of cold resistance. You feel resistant to cold. Drop what? 5/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 robe. You now have 10 gold pieces. b - a scroll labeled CECRYAPOUZ A leopard gecko comes into view. You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You start resting. You start resting. HP restored. Found a club. The hobgoblin is too close now for your liking. The hobgoblin shouts! You see here a club. Ouch! That really hurt! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! * * * LOW HITPOINT WARNING * * * You start resting. The hobgoblin shouts! You start resting. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 67%) The hobgoblin barely resists. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (chance to defeat MR: 67%) You miscast Corona. You are very lightly contaminated with residual magic. You hear an indistinct dissonance whispering inside your mind. Things that are here: a club; a hobgoblin corpse Magic restored. Your magical contamination has completely faded away. You are too injured to fight recklessly! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a whip (hasn't noticed you, chance to defeat MR: 67%) The hobgoblin is outlined in light. The hobgoblin stops glowing. You see here a whip. A goblin comes into view. It is wielding a club. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (hasn't noticed you, chance to defeat MR: 67%) The goblin shouts! The goblin is outlined in light. Your Short Blades skill increases to level 2! HP restored. Things that are here: a club; a goblin corpse A goblin comes into view. It is wielding a club. The goblin shouts! Found a bread ration. A hobgoblin comes into view. The hobgoblin shouts! You see here a club. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 67%) The hobgoblin is outlined in light. You have reached level 2! A worm comes into view. You see here a hobgoblin corpse. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to defeat MR: 58%) The worm is outlined in light. You are too injured to fight recklessly! The worm stops glowing. You see here a hobgoblin corpse. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - worm The worm struggles to resist. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - worm The worm is outlined in light. You are too injured to fight recklessly! You die... ####### #.....# #.....# ######.....###### ######.........)@w...# ........................... ######...............###### # #########..........# ###...### #..........# #.......###.......%..# .........####+######## ....♣....# .........# You could see a worm. Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 69 | D:1 | HP: 1/9 [leopard gecko (4)] 368 | D:1 | HP: 2/9 [hobgoblin/whip (2)] 482 | D:1 | Reached skill level 2 in Short Blades 646 | D:1 | Reached XP level 2. HP: 10/13 MP: 4/6 697 | D:1 | Slain by a worm Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.2 Dodging | | 3.0 Stealth | | 4.4 Spellcasting | | 2.6 Hexes | | 3.6 Action || total -------------------------++------- Melee: Dagger || 62 Cast: Corona || 7 Armor: Robe || 6 Dodge: Dodged || 31 Vault maps used: D:1: dpeg_arrival_three_same_balls Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.0 | 5.0 | 200.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.0 | 5.0 | 200.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------