Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 71 holmedog the Skirmisher (level 4, -2/39 (40) HPs) Began as a Ghoul Monk on July 8, 2017. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1953 turns). holmedog the Skirmisher (Ghoul Monk) Turns: 1953, Time: 00:03:23 HP: -2/39 (40) AC: 11 Str: 15 XL: 4 Next: 24% MP: 3/3 EV: 5 Int: 5 God: Gold: 84 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . j - +1 plate armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.0/turn f - ring of stealth MPRegen 0.1/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Armour j - a +1 plate armour (worn) (You found it on level 1 of the Dungeon) Jewellery f - a ring of stealth (left claw) (You found it on level 2 of the Dungeon) Scrolls d - 4 scrolls of identify e - 2 scrolls of teleportation {unknown} m - a scroll of magic mapping {unknown} Potions c - a potion of ambrosia {unknown} g - a potion of cancellation h - a potion of lignification {unknown} Comestibles b - 2 meat rations i - a bread ration k - a royal jelly l - 3 fruits Skills: - Level 4.0 Fighting + Level 2.1 Armour - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You climb downwards. Found 3 fruits. There are monsters nearby! The kobold shouts! The gnoll shouts! You see here 6 gold pieces. A gnoll comes into view. A gnoll comes into view. It is wielding a spear. The gnoll shouts! A dart slug comes into view. The gnoll throws a throwing net. You become entangled in the net! The dart slug launches a dart at you. You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! You are held in a net! Unknown command. You struggle against the net. You struggle against the net. The dart slug launches a dart at you. You struggle against the net. The dart slug launches a dart at you. You rip the net and break free! You see here 6 gold pieces. The dart slug launches a dart at you. You see here a rat corpse. You climb upwards. Your plate armour prevents you from hitting the gnoll. Your Armour skill increases to level 1! HP restored. Partly explored, can't reach some places. Things that are here: a whip; a club You see here a stone. You climb downwards. Found 12 gold pieces. The gnoll is too close now for your liking. You see here a spear. You are too injured to fight recklessly! Your plate armour prevents you from hitting the gnoll. Your Armour skill increases to level 2! You have reached level 4! You feel your flesh rotting away. HP restored. a - a scroll labeled RECLIHE SOMPOM You now have 72 gold pieces (gained 6). You see here a rat skeleton. l - 3 fruits You see here a spear. You see here a spear. You now have 84 gold pieces (gained 12). m - a scroll labeled RETONI KIPRU A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Found a short sword. The hobgoblin is too close now for your liking. You see here a short sword. A worm comes into view. Found a naga barding. Your plate armour prevents you from hitting the worm. Your plate armour prevents you from hitting the worm. You are too injured to fight recklessly! Your plate armour prevents you from hitting the worm. A kobold comes into view. It is wielding a dagger. Unknown command. The kobold shouts! The kobold throws a stone. You see here a stone. The kobold throws a stone. You see here a stone. A gnoll comes into view. It is wielding a halberd. The gnoll shouts! A gnoll comes into view. The gnoll shouts! You are too injured to fight recklessly! Your plate armour prevents you from hitting the kobold. * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. You see here a stone. As you read the scroll labeled OVUKLI MU JEU, it crumbles to dust. It is a scroll of identify. g - a potion of cancellation As you read the scroll labeled RECLIHE SOMPOM, it crumbles to dust. It is a scroll of enchant armour. Your +0 plate armour glows green for a moment. You die... ..÷#..#.................##.. ## .....#.........#......#.##.## ...................##....#.# .............##...# #....#.# ......#l.>...###.# ##...#.## .#..###......# ## #...#..# .............# ####)..#..## ...####.# ######..........# .#.####.######gK@............# ##......(.##.l.####..........# ........(..g.### #########)## ##.............######## #..## #........####........# ##..# #........# ########.#######.# #..[.....# #.........# #........# ########..# #........# #### You could see 2 gnolls, a kobold and a frilled lizard. Vanquished Creatures 3 gnolls An adder (D:1) A worm (D:2) A leopard gecko (D:2) A bat (D:1) 2 giant cockroaches (D:2) 6 goblins 4 hobgoblins A ball python (D:2) 5 kobolds 5 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 42 | D:1 | You fall through a shaft! 200 | D:2 | Reached XP level 2. HP: 14/26 MP: 1/1 658 | D:1 | You fall through a shaft! 660 | D:2 | Reached skill level 4 in Fighting 664 | D:2 | Reached XP level 3. HP: 33/33 MP: 2/2 1442 | D:1 | Reached skill level 1 in Armour 1656 | D:2 | Reached skill level 2 in Armour 1656 | D:2 | Reached XP level 4. HP: 16/40 MP: 3/3 1942 | D:2 | HP: 5/39 [gnoll/halberd (12)] 1953 | D:2 | Slain by a gnoll Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Armour | 2 | 2.1 Dodging | | 2.6 Stealth | | 2.1 Unarmed Combat | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 98 | 14 || 112 Use: Scroll | | 2 || 2 Eat: Chunk | 3 | || 3 Armor: Robe | 5 | || 5 Ring mail | 8 | || 8 Plate armour | 27 | 7 || 34 Dodge: Dodged | 42 | 1 || 43 Vault maps used: D:1: lightli_arrival_isolated_outpost, chequers_big_river, fountainhead, kennysheep_decorative_pillar D:2: trog_hazing_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.0 | 9.7 | 247.0 Dungeon | 100.0 | 100.0 | 0.6 | 0.0 | 9.7 | 247.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 51.0 +-------+-------+-------+-------+-------+----------------------