Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 2 holmedog the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on June 25, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (35 turns). holmedog the Sneak (Spriggan Enchanter) Turns: 35, Time: 00:00:33 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 5/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Comestibles d - a bread ration Skills: + Level 1.5 Short Blades - Level 3.0 Dodging - Level 4.4 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, holmedog the Spriggan Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found two stairs. 3 jackals come into view. Found a scale mail and a ring mail. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (resting, chance to defeat MR: 67%) The jackal barks! The jackal is outlined in light. The jackal barks! The jackal stops glowing. There is a staircase leading out of the dungeon here. * * * LOW HITPOINT WARNING * * * You die... .[..##... #....... #..>.#.# . #......##.# #.[...... #...... #...# ###h# #>@## ............$.. ..##....!.##..# .......%.. ###......### .......[ ########## You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 29 | D:1 | HP: 2/9 [jackal (1)] 35 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 33 Cast: Corona || 1 Armor: Robe || 4 Dodge: Dodged || 33 Vault maps used: D:1: dpeg_arrival_line_fractal, hangedman_abyss_or_decor_lesser_grid Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 39.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.6 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------