Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 25 holmedog the Skirmisher (level 3, 0/34 HPs) Began as a Naga Fighter on June 1, 2017. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:08 (659 turns). holmedog the Skirmisher (Naga Fighter) Turns: 659, Time: 00:01:09 Health: 0/34 AC: 4 Str: 23 XL: 3 Next: 4% Magic: 3/3 EV: 5 Int: 8 God: Gold: 34 SH: 9 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: mighty, lethally poisoned (0 -> -2), very slow A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +1 a: Spit Poison You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery g - an uncursed ring of magical power {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} h - 4 scrolls of remove curse {unknown} j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} Comestibles f - a bread ration l - 3 fruits Skills: + Level 3.2 Fighting * Level 2.8 Polearms + Level 2.6 Armour - Level 2.4 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History Your scale mail prevents you from hitting the frilled lizard. The frilled lizard hisses. You puncture the frilled lizard! You kill the frilled lizard! You puncture the hobgoblin! You kill the hobgoblin! You see here a frilled lizard corpse. j - a scroll labeled COIMIS OLOSAIM k - a scroll labeled VAOFOACV VOH UHETI You now have 22 gold pieces (gained 3). l - 3 fruits You now have 34 gold pieces (gained 12). h - 3 scrolls labeled EDAOGI TUSI (gained 1) A goblin comes into view. It is wielding a club. You puncture the goblin! You kill the goblin! Things that are here: a club; a goblin corpse Things that are here: a club; a goblin skeleton Things that are here: a club; a goblin skeleton A giant cockroach comes into view. A giant cockroach is nearby! You kill the giant cockroach! Found a ring mail. You see here a ring mail. Found a mace. Found a short sword. Found a short sword. A hobgoblin comes into view. The hobgoblin shouts! You see here a short sword. A hobgoblin is nearby! You puncture the hobgoblin! You kill the hobgoblin! You see here a hobgoblin skeleton. x2 A bat comes into view. A bat is nearby! A bat is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - bat Aim: a bat You reach to attack! You puncture the bat! You kill the bat! Found 16 arrows. You see here 16 arrows. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! Attack whom? Press: ? - help, Dir - move target cursor, f - hobgoblin Aim: a hobgoblin, wielding a club (hasn't noticed you) You reach to attack! You puncture the hobgoblin! You kill the hobgoblin! You see here a club. A rat comes into view. A rat is nearby! You puncture the rat! You kill the rat! There is a shaft here. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) You climb downwards. Found a transporter. Found a short sword. Found a transporter. h - 4 scrolls labeled EDAOGI TUSI (gained 1) An adder comes into view. The adder hisses angrily. A jackal comes into view. The jackal barks! You are too injured to fight recklessly! You are poisoned. The adder poisons you! A jackal comes into view. The jackal barks! You feel sick. You are more poisoned. The adder poisons you! A rat comes into view. You feel sick. A jackal comes into view. You puncture the adder! You feel sick. You puncture the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your skin feels tougher. You feel sick. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. You feel sick. * * * LOW HITPOINT WARNING * * * You die... .# .# ######. .# #......# .# +..>...# .# #......# .# #......#####r####.# #.........@hhh..... #...)....########## #........#WZ....... ######.#.#......... ########.#.#..###.### #<.........#..# .# ########...#.... . #..©#..... . #...#..... You could see a hungry ghost, an adder zombie, 3 jackals and a rat. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Naga Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 28/28 MP: 2/2 629 | D:2 | Found a transporter. 630 | D:2 | Noticed a hungry ghost 633 | D:2 | Found a transporter. 656 | D:2 | Reached XP level 3. HP: 10/34 MP: 3/3 657 | D:2 | HP: 6/34 [jackal (3)] 659 | D:2 | Slain by a jackal Action || total -------------------------++------- Melee: Trident || 62 Use: Potion || 1 Armor: Scale mail || 24 Dodge: Dodged || 9 Block: Shield || 24 Vault maps used: D:1: tarquinn_simple_flora_water_a D:2: lemuel_blue_sif_altar, gammafunk_temple_of_torment, minmay_bisected Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.0 | 15.9 | 110.0 Dungeon | 100.0 | 100.0 | 0.5 | 0.0 | 15.9 | 110.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------