Dungeon Crawl Stone Soup version 0.20.0-8-g6b59dc7 (webtiles) character file. 0 holmedog the Chucker (level 1, 19/19 HPs) Began as a Troll Hunter on May 30, 2017. Quit the game on level 1 of the Dungeon on May 31, 2017. The game lasted 00:00:38 (1 turns). holmedog the Chucker (Troll Hunter) Turns: 1, Time: 00:00:39 Health: 19/19 AC: 5 Str: 19 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 7 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.5/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 5 large rocks (quivered) d - 2 throwing nets Armour b - a +0 robe (worn) Comestibles f - 2 bread rations Skills: + Level 1.5 Fighting + Level 3.6 Throwing + Level 1.5 Dodging + Level 0.3 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History Welcome, holmedog the Troll Hunter. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You are now empty-clawed. You drop a +0 short sword. Welcome back, holmedog the Troll Hunter. Press ? for a list of commands and other information. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+#.### ##.....## ##......)## ##.........## ##...........+# #..?..........# #.............# #......@......# #.(...........# #.............# ##...........## ##.........## ##.......## #+.....## ##...## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holmedog the Troll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 1 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_rhombus, kennysheep_flooded_box Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 9.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 9.0 +-------+-------+-------+-------+-------+----------------------