Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 0 holliwood the Skirmisher (level 1, 9/18 HPs) Began as a Formicid Abyssal Knight on Aug 17, 2018. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (82 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 82, Time: 00:00:37 Health: 9/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 9 (10) Spells: 0/0 levels left rFire + . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn d - ring of protection from fire MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Jewellery d - a ring of protection from fire (left hand) Comestibles c - 2 rations Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit closely misses you. The quasit claws you but does no damage. You see here a sapphire ring. d - a sapphire ring The quasit bites you but does no damage. The quasit claws you. You feel clumsy. The quasit misses you. Unknown command. You pass through the gate. You can no longer depart the Abyss at will. 2 kobolds come into view. The kobold shouts! Found a dagger. There is a staircase leading out of the dungeon here. Unknown command. Unknown command. d - a ring of protection from fire (left hand) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. . ##.### .. ##...K# ...#)....# #........# #........+ ...K...@.# .........# ########## You could see 2 kobolds. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 69 | Abyss:1 | Noticed a small abomination 70 | Abyss:1 | Noticed a quasit 76 | Abyss:1 | Found an ornate altar of the Wu Jian Council. 80 | D:1 | Escaped the Abyss 82 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Armor: Leather armour || 3 Dodge: Dodged || 5 Rpst.: Falchion || 1