Dungeon Crawl Stone Soup version 0.22.0-16-gc6d26f6 (webtiles) character file. 0 holliwood the Skirmisher (level 1, -6/18 HPs) Began as a Formicid Abyssal Knight on Aug 17, 2018. Was a Follower of Lugonu. Mangled by an ancient zyme (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:30 (100 turns). holliwood the Skirmisher (Formicid Abyssal Knight) Turns: 100, Time: 00:00:32 Health: -6/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 1 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 1 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of cancellation {unknown} Comestibles c - a ration Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Unknown command. You now have 1 gold piece. There is a gateway leading deeper into the Abyss here. Found a gateway leading out of the Abyss. Unknown command. A chaos spawn comes into view. The chaos spawn barely misses you. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The chaos spawn misses you. Found a gateway leading deeper into the Abyss. The ancient zyme hits you! The ancient zyme hits you but does no damage. You feel yourself growing ill in the presence of the ancient zyme. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you! You die... ............≈≈≈.... .............≈≈♣.... ..............≈≈.... ................... .............≈≈.... #....§§##.≈....## ..##.....§#≈≈≈....## .......x4...≈≈.. ... .......@x...≈≈...... ............≈.≈≈.... ...>..........♣≈.... ...........≈........ .............≈...... ..##......##..≈...## . #......##..≈≈..## ........ .. You could see an ancient zyme, a chaos spawn and a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | holliwood the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed a chaos spawn 98 | Abyss:1 | Noticed a small abomination 98 | Abyss:1 | Noticed an ancient zyme 100 | Abyss:1 | Mangled by an ancient zyme Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 2