Dungeon Crawl Stone Soup version 0.22-a0-848-ge9e22a0 (webtiles) character file. 5 holliwood the Chiller (level 1, 11/11 HPs) Began as an Octopode Ice Elementalist on July 26, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (78 turns). holliwood the Chiller (Octopode Ice Elementalist) Turns: 78, Time: 00:00:20 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles b - a ration Skills: * Level 0.1 Fighting + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting Level 1.0 Conjurations + Level 3.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 13% 2 ###.... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Ozocubu's Armour Chrm/Ice #....... 30% 3 ###.... Throw Icicle Conj/Ice #....... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History a club; a hobgoblin corpse Magic restored. A goblin comes into view. It is wielding a club. The goblin shouts! Unknown command. Unknown command. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You freeze the goblin. You kill the goblin! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #. ###+##.## ........ #.....# #.....# #.....# #....@# #.....# #.....# ##....# ###### There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holliwood the Octopode Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 78 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_checkered_box, item_on_display_a Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 2 Tentacles || 1 Cast: Freeze || 4 Stab: Sleeping || 1 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 78 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 78 +---------+---------+-------+---------+---------+-------+---------