Dungeon Crawl Stone Soup version 0.22-a0-525-gf69a080 (webtiles) character file. 17 holliwood the Skirmisher (level 2, -1/33 HPs) Began as an Ogre Monk on June 20, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (160 turns). holliwood the Skirmisher (Ogre Monk) Turns: 160, Time: 00:00:40 Health: -1/33 AC: 3 Str: 14 XL: 2 Next: 62% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} e - a scroll of random uselessness {unknown} Potions f - 2 potions of ambrosia {unknown} Comestibles c - 2 rations Skills: + Level 4.3 Fighting + Level 2.9 Maces & Flails + Level 3.0 Dodging + Level 1.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #........................ ... .########.....###.###.##) #.# .# #.....# #.# #.# ..##.. #.....# #.## .######.### ....... #.....# #..# ..........# ......# #.....# ##.## ####%.# #.....###.....# #..# ###.....# #.....##......#####.###.......# #.....##......+.@hh..........## #.....##......######....#....# +.....'.................#....# #....†##.#####...####........... .....#.#.# #... #...........# .###.#.#.# .. ............. .# #...#.. .....$........ ########## ####..........! .....# ....."... You could see 2 jackals. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 2 goblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | holliwood the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 83 | D:1 | Reached XP level 2. HP: 27/32 MP: 2/2 160 | D:1 | HP: 1/33 [jackal (2)] 160 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_arbitrary_c Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 4.3 Maces & Flails | | 2.9 Stealth | | 1.4 Action || total -------------------------++------- Melee: Mace || 40 Stab: Sleeping || 2 Armor: Robe || 11 Dodge: Dodged || 30 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 25 | 0.0 | 0 | 12 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 25 | 0.0 | 0 | 12 | 0.0 | 160 +---------+---------+-------+---------+---------+-------+---------